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Would 1st-level Discourage You From Playing?
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<blockquote data-quote="SteveC" data-source="post: 5470051" data-attributes="member: 9053"><p>This is one of those situations where it depends strongly on what the game is going to be. Are we going to have a strong, character driven story where we learn and grow our characters in their role in the world right from the start? If so, sign me up!</p><p></p><p>If the game is going to be "help, I seem to have a rat problem in the cellar of the inn," or "bandits have been raiding caravans, you've signed on as bodyguards for a two week journey through the Orc Filled Hills," then no.</p><p></p><p>The thing is, I've been doing this for a long time: over 30 years now! For me, the fun in a game comes from doing something interesting, and something that I haven't already done a dozen times already. A higher level campaign introduces challenges and strategies into the game that are simply more interesting to me, and avoids a lot of the "Fantasy Vietnam" elements of the game that I'm largely bored with.</p><p></p><p>A great example of a game that starts from first level as something different and interesting is EnWorld's Burning Sky. I'd be all over playing that -- if I hadn't already run a large portion of it.</p><p></p><p>So I guess that's an answer for you... I think anyway.</p></blockquote><p></p>
[QUOTE="SteveC, post: 5470051, member: 9053"] This is one of those situations where it depends strongly on what the game is going to be. Are we going to have a strong, character driven story where we learn and grow our characters in their role in the world right from the start? If so, sign me up! If the game is going to be "help, I seem to have a rat problem in the cellar of the inn," or "bandits have been raiding caravans, you've signed on as bodyguards for a two week journey through the Orc Filled Hills," then no. The thing is, I've been doing this for a long time: over 30 years now! For me, the fun in a game comes from doing something interesting, and something that I haven't already done a dozen times already. A higher level campaign introduces challenges and strategies into the game that are simply more interesting to me, and avoids a lot of the "Fantasy Vietnam" elements of the game that I'm largely bored with. A great example of a game that starts from first level as something different and interesting is EnWorld's Burning Sky. I'd be all over playing that -- if I hadn't already run a large portion of it. So I guess that's an answer for you... I think anyway. [/QUOTE]
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