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Would 4E be Popular?
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<blockquote data-quote="Greatwyrm" data-source="post: 1958883" data-attributes="member: 479"><p>4e will be popular if for no other reason than it's D&D. There's a lot of brand loyalty to the game.</p><p></p><p>Yes, there will be craploads of complaining about it, regardless of when it's released. How long was ADD2e around for? At least 10 years, wasn't it? The way some people reacted when WotC announced 3e, you'd have thought time and space were about to collapse.</p><p></p><p>I'd bet they got as much flak then as when they did 3.5. That in itself says a lot. For all the complaining, 3e sold very well. For all the complaining 2 or so years later, 3.5 has sold very well. As consumers, we've basically told WotC that it doesn't matter if it's 10 years or 2, we'll probably come grudgingly along for the ride.</p><p></p><p>All that aside, I don't think there's anything all that wrong with 3.x that couldn't be addressed with another book like Unearthed Arcana. If I were writing such a thing, I'd focus on creating new classes and alternate magic systems. These are the sacred cows people tend to complain about the most. If there was a good guide on making new ones and tailoring them to your game, while still being in line with the rest of the system, that would be a solid product.</p><p></p><p>Would I buy a 4e? Maybe. If it was really innovative and a real departure, I'd certainly take a look. The thing is, the large amount of backwards compatibility that softened the blow of the 3-3.5 shift would be lost if you did a serious overhaul of the game. In any event, I've got more than enough 3.x stuff to run games 'til I'm old and grey and if I don't like that, I can still go to HERO (which is really growing on me).</p></blockquote><p></p>
[QUOTE="Greatwyrm, post: 1958883, member: 479"] 4e will be popular if for no other reason than it's D&D. There's a lot of brand loyalty to the game. Yes, there will be craploads of complaining about it, regardless of when it's released. How long was ADD2e around for? At least 10 years, wasn't it? The way some people reacted when WotC announced 3e, you'd have thought time and space were about to collapse. I'd bet they got as much flak then as when they did 3.5. That in itself says a lot. For all the complaining, 3e sold very well. For all the complaining 2 or so years later, 3.5 has sold very well. As consumers, we've basically told WotC that it doesn't matter if it's 10 years or 2, we'll probably come grudgingly along for the ride. All that aside, I don't think there's anything all that wrong with 3.x that couldn't be addressed with another book like Unearthed Arcana. If I were writing such a thing, I'd focus on creating new classes and alternate magic systems. These are the sacred cows people tend to complain about the most. If there was a good guide on making new ones and tailoring them to your game, while still being in line with the rest of the system, that would be a solid product. Would I buy a 4e? Maybe. If it was really innovative and a real departure, I'd certainly take a look. The thing is, the large amount of backwards compatibility that softened the blow of the 3-3.5 shift would be lost if you did a serious overhaul of the game. In any event, I've got more than enough 3.x stuff to run games 'til I'm old and grey and if I don't like that, I can still go to HERO (which is really growing on me). [/QUOTE]
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