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Would 4E be Popular?
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<blockquote data-quote="jodyjohnson" data-source="post: 1959355" data-attributes="member: 5590"><p>While I wouldn't want to see an update to 4.0 any time soon, ironically I would immediately buy a second printing of all three books including the errata (at a price less than $75 leather-bound).</p><p></p><p>Instead of 4.0, I'd like a see one or more Unearthed Arcana's that give alternate rules for spells, classes, turning, meta-magic and other things that get house ruled on a regular basis.</p><p></p><p>Maybe a "Tome of Magic" book that gives 'fixed" versions of the staple PHB problem spells without resorting to errata for the PHB. Use the alternates or use the original (in some way folks already do this with using 3.5 spells in 3.0 or the reverse). Instead of new spell after new spell.</p><p></p><p>For example,</p><p></p><p>Low magic teleport, raise dead or scry. An alternate version of Magic Missile. Etc.</p><p>Spells specifically listed to replace the core version with maybe a paragraph on why change.</p><p></p><p>Or a small chapter on the transformation spells. Or planar summoning (esp. Gate).</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 1959355, member: 5590"] While I wouldn't want to see an update to 4.0 any time soon, ironically I would immediately buy a second printing of all three books including the errata (at a price less than $75 leather-bound). Instead of 4.0, I'd like a see one or more Unearthed Arcana's that give alternate rules for spells, classes, turning, meta-magic and other things that get house ruled on a regular basis. Maybe a "Tome of Magic" book that gives 'fixed" versions of the staple PHB problem spells without resorting to errata for the PHB. Use the alternates or use the original (in some way folks already do this with using 3.5 spells in 3.0 or the reverse). Instead of new spell after new spell. For example, Low magic teleport, raise dead or scry. An alternate version of Magic Missile. Etc. Spells specifically listed to replace the core version with maybe a paragraph on why change. Or a small chapter on the transformation spells. Or planar summoning (esp. Gate). [/QUOTE]
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