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Would a "lucky guy" class fit your setting?
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<blockquote data-quote="TheCosmicKid" data-source="post: 6746056" data-attributes="member: 6683613"><p><span style="font-size: 12px"><strong>Lucky</strong></span></p><p>[hr][/hr]</p><p>At 1st level, you gain Lucky as a bonus feat.</p><p>At Nth level, you regain your expended luck points whenever you complete a short or long rest.</p><p>[hr][/hr]</p><p></p><p><span style="font-size: 12px"><strong>Fortune's Favor</strong></span></p><p>[hr][/hr]</p><p>Starting at Nth level, whenever you make a roll with advantage or disadvantage, use the Lucky feat, or are subject to some other effect that causes you to reroll a die, you can reroll the die one additional time and choose which reroll result to use.</p><p>[hr][/hr]</p><p></p><p><span style="font-size: 12px"><strong>Hunch</strong></span></p><p>[hr][/hr]</p><p>Starting at Nth level, you can use your action to gain the benefit of an <em>augury</em> spell without having to cast it. (You still accrue the cumulative chance of a random reading as normal for the spell.)</p><p>[hr][/hr]</p><p></p><p><span style="font-size: 12px"><strong>Lucky Number</strong></span></p><p>[hr][/hr]</p><p>At Nth level, choose a number between 3 and 19 (inclusive) to be your lucky number. Whenever you encounter a numeric value in the world that differs from your lucky number by 1, you can change that value to your lucky number. For numbers of 20 or larger, you can change the largest digit this way; if you do, change all the other digits to 0. For example, if your lucky number is 7, you can change a group of 8 orcs to 7 orcs, or a find of 615 gold pieces to 700. You can't change major or previously established campaign information; for instance, you can't change the Eight Counties of Ubarth into the Seven Counties, or the amount of gold pieces in your backpack from 615 to 700. You also can't change die rolls, DCs, or other abstract values. The DM has final say on what you can and cannot change.</p><p>Once you have changed a value to your lucky number, you can't change another number until you complete a short or long rest.</p><p>At Nth level, you can change a value that differs from your lucky number by 2 or less to your lucky number.</p><p>[hr][/hr]</p><p></p><p><span style="font-size: 12px"><strong>Lucky Shot</strong></span></p><p>[hr][/hr]</p><p>Starting at Nth level, when you roll the maximum result on any damage die, you can reroll the die and add the new roll to the original result.</p><p>[hr][/hr]</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 6746056, member: 6683613"] [size=3][b]Lucky[/b][/size] [hr][/hr] At 1st level, you gain Lucky as a bonus feat. At Nth level, you regain your expended luck points whenever you complete a short or long rest. [hr][/hr] [SIZE=3][B]Fortune's Favor[/B][/SIZE] [hr][/hr] Starting at Nth level, whenever you make a roll with advantage or disadvantage, use the Lucky feat, or are subject to some other effect that causes you to reroll a die, you can reroll the die one additional time and choose which reroll result to use. [hr][/hr] [SIZE=3][B]Hunch[/B][/SIZE] [hr][/hr] Starting at Nth level, you can use your action to gain the benefit of an [I]augury[/I] spell without having to cast it. (You still accrue the cumulative chance of a random reading as normal for the spell.) [hr][/hr] [SIZE=3][B]Lucky Number[/B][/SIZE] [hr][/hr] At Nth level, choose a number between 3 and 19 (inclusive) to be your lucky number. Whenever you encounter a numeric value in the world that differs from your lucky number by 1, you can change that value to your lucky number. For numbers of 20 or larger, you can change the largest digit this way; if you do, change all the other digits to 0. For example, if your lucky number is 7, you can change a group of 8 orcs to 7 orcs, or a find of 615 gold pieces to 700. You can't change major or previously established campaign information; for instance, you can't change the Eight Counties of Ubarth into the Seven Counties, or the amount of gold pieces in your backpack from 615 to 700. You also can't change die rolls, DCs, or other abstract values. The DM has final say on what you can and cannot change. Once you have changed a value to your lucky number, you can't change another number until you complete a short or long rest. At Nth level, you can change a value that differs from your lucky number by 2 or less to your lucky number. [hr][/hr] [SIZE=3][B]Lucky Shot[/B][/SIZE] [hr][/hr] Starting at Nth level, when you roll the maximum result on any damage die, you can reroll the die and add the new roll to the original result. [hr][/hr] [/QUOTE]
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Would a "lucky guy" class fit your setting?
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