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Community
General Tabletop Discussion
*Dungeons & Dragons
Would a OneDND closed/restricted license be good, actually?
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<blockquote data-quote="mamba" data-source="post: 8874382" data-attributes="member: 7034611"><p>yes, under the second point, imo the best part of it. Wouldn't have minded him expanding on each of them a bit more and their strengths and weaknesses and skip all the rest. I liked most of the recommendations, even when I was not interested in them for the very reason he recommended them (knew most of them already, but not a bad list of RPGs to choose from). As he said, this is all subjective - and actually acknowledging this instead of accidently admitting it would go a long way</p><p></p><p>My only point there was that saying that they do 5e better is misleading, say they do TTRPGs better (or more accurately certain aspects of it, provided how they do it matches your preferences) if you want to. Some / most of them are too far away from 5e to 'do 5e better'</p><p></p><p></p><p>if it is every company, then do not blame WotC for it</p><p></p><p></p><p>they are not as innovative because they want to keep their playerbase, sure. Not sure that is a negative for WotC or a positive for others. It just is the nature of the game. Being different can be better or worse depending on what the player wants. What it frequently is is more niche, which means players do not seem to want it all that much</p><p></p><p>That being said, they imo were pretty innovative and willing to take risks to get where they are now. 3e, 4e and 5e are all very different. But with 5e's popularity they will not rock the boat too much for a while.</p><p></p><p></p><p>No, I was pausing and sometimes rewinding, did not miss anything (apart from the part I specifically said I did not bother with because it started out as a rehash) but never intended this to be a transcript so skipped / summarized a lot</p></blockquote><p></p>
[QUOTE="mamba, post: 8874382, member: 7034611"] yes, under the second point, imo the best part of it. Wouldn't have minded him expanding on each of them a bit more and their strengths and weaknesses and skip all the rest. I liked most of the recommendations, even when I was not interested in them for the very reason he recommended them (knew most of them already, but not a bad list of RPGs to choose from). As he said, this is all subjective - and actually acknowledging this instead of accidently admitting it would go a long way My only point there was that saying that they do 5e better is misleading, say they do TTRPGs better (or more accurately certain aspects of it, provided how they do it matches your preferences) if you want to. Some / most of them are too far away from 5e to 'do 5e better' if it is every company, then do not blame WotC for it they are not as innovative because they want to keep their playerbase, sure. Not sure that is a negative for WotC or a positive for others. It just is the nature of the game. Being different can be better or worse depending on what the player wants. What it frequently is is more niche, which means players do not seem to want it all that much That being said, they imo were pretty innovative and willing to take risks to get where they are now. 3e, 4e and 5e are all very different. But with 5e's popularity they will not rock the boat too much for a while. No, I was pausing and sometimes rewinding, did not miss anything (apart from the part I specifically said I did not bother with because it started out as a rehash) but never intended this to be a transcript so skipped / summarized a lot [/QUOTE]
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Would a OneDND closed/restricted license be good, actually?
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