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General Tabletop Discussion
*Dungeons & Dragons
Would a repeat of the large errata from the previous edition put you off of Next?
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<blockquote data-quote="sunshadow21" data-source="post: 6283021" data-attributes="member: 6667193"><p>I never said that the major rules changes should be hidden changes or that they shouldn't occur, just that they should not be called errata along with the proper errata. Call them what they are, put them into a separate document accordingly, and quit abusing the term errata. Most of the time it's not what WotC does that bothers me, it's how they do it. I don't doubt that 4E is better for the fixes they have made; I just feel that most of them should never have been necessary in the first place and that the few that could not have been foreseen were poorly handled in how they were released and distributed, which has always been WotC's biggest weakness with this brand overall.</p><p></p><p>I don't necessarily have anything against WotC per se, but they really, really, really need to try to stop running D&D as if it follows the same concerns, rules, and processes as Magic when it comes to development and market. The strategy of release, modify later, and have people not care works well enough for Magic, where it is a core part of the brand, but doesn't work so well for D&D, either in the extreme differences between editions or in the so called errata they release within each edition. It limits their ability to promote any one version of D&D as "the" version that can carry the brand and makes it harder to sustain interest as it becomes harder for folks to keep up with all the changes and drastically different editions accumulate. Paizo is far from perfect, but of the companies currently out there, strikes the best balance of long term errata support while maintaining overall rules stability; their business and support model is by far more sustainable in the RPG market than anything WotC has done, and is worth looking to see how WotC could better support future D&D editions on the business side so that the product could truly stand on it's own rather than constantly being in Magic's shadow. Limiting errata to true errata, labeling other changes accordingly, not treating them as just a bit more errata, and limiting the need for those larger changes before they ever go public is one big, key step they could make in that direction; they will never eliminate them entirely, as even Paizo has shown that such changes can and do need to occur even with high quality control, but they can reduce them so that when they do occur, people will actually notice them and be able to keep track of them all without needing a document the size that either 3.5 or 4E had. The fact that you can list off most, if not all, of Paizo's changes that quickly is telling.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6283021, member: 6667193"] I never said that the major rules changes should be hidden changes or that they shouldn't occur, just that they should not be called errata along with the proper errata. Call them what they are, put them into a separate document accordingly, and quit abusing the term errata. Most of the time it's not what WotC does that bothers me, it's how they do it. I don't doubt that 4E is better for the fixes they have made; I just feel that most of them should never have been necessary in the first place and that the few that could not have been foreseen were poorly handled in how they were released and distributed, which has always been WotC's biggest weakness with this brand overall. I don't necessarily have anything against WotC per se, but they really, really, really need to try to stop running D&D as if it follows the same concerns, rules, and processes as Magic when it comes to development and market. The strategy of release, modify later, and have people not care works well enough for Magic, where it is a core part of the brand, but doesn't work so well for D&D, either in the extreme differences between editions or in the so called errata they release within each edition. It limits their ability to promote any one version of D&D as "the" version that can carry the brand and makes it harder to sustain interest as it becomes harder for folks to keep up with all the changes and drastically different editions accumulate. Paizo is far from perfect, but of the companies currently out there, strikes the best balance of long term errata support while maintaining overall rules stability; their business and support model is by far more sustainable in the RPG market than anything WotC has done, and is worth looking to see how WotC could better support future D&D editions on the business side so that the product could truly stand on it's own rather than constantly being in Magic's shadow. Limiting errata to true errata, labeling other changes accordingly, not treating them as just a bit more errata, and limiting the need for those larger changes before they ever go public is one big, key step they could make in that direction; they will never eliminate them entirely, as even Paizo has shown that such changes can and do need to occur even with high quality control, but they can reduce them so that when they do occur, people will actually notice them and be able to keep track of them all without needing a document the size that either 3.5 or 4E had. The fact that you can list off most, if not all, of Paizo's changes that quickly is telling. [/QUOTE]
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Would a repeat of the large errata from the previous edition put you off of Next?
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