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Would Allowing Multiple Reactions Break The Game?
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<blockquote data-quote="Shiroiken" data-source="post: 8283917" data-attributes="member: 6775477"><p>Something that was a houserule I've seen in 3E to simulate dodging, parrying, and blocking was rolling AC (1d20+ instead of 10+). The big difference is the action economy with other games. Several that I've played required the use of actions for these, meaning that you lost out on attacks to do so. With only a single action, this doesn't translate well into D&D.</p><p></p><p>The action economy was very different in 4E than 5E. Because of Defenders, they allowed 1 Reaction per turn so they could properly function. Additionally, there were more potential reactions with powers. I am concerned that you find 5E running slower than 4E. When I played 4E, even the simplest combats (using the encounter guidlines) took at least half and hour, with the average taking about an hour to an hour and a half. My 5E combats, however, seldom take longer than half an hour to 45 minutes unless it's a boss fight (or I really screw something up). Not sure what the difference between our games is.</p><p></p><p>I'm glad. Internet isn't the best form of communication, and I'm not the most eloquent to begin with <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8283917, member: 6775477"] Something that was a houserule I've seen in 3E to simulate dodging, parrying, and blocking was rolling AC (1d20+ instead of 10+). The big difference is the action economy with other games. Several that I've played required the use of actions for these, meaning that you lost out on attacks to do so. With only a single action, this doesn't translate well into D&D. The action economy was very different in 4E than 5E. Because of Defenders, they allowed 1 Reaction per turn so they could properly function. Additionally, there were more potential reactions with powers. I am concerned that you find 5E running slower than 4E. When I played 4E, even the simplest combats (using the encounter guidlines) took at least half and hour, with the average taking about an hour to an hour and a half. My 5E combats, however, seldom take longer than half an hour to 45 minutes unless it's a boss fight (or I really screw something up). Not sure what the difference between our games is. I'm glad. Internet isn't the best form of communication, and I'm not the most eloquent to begin with :) [/QUOTE]
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