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General Tabletop Discussion
*Pathfinder & Starfinder
Would an "expanded" Pathfinder Beginner game be of interest?
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<blockquote data-quote="Death Trader" data-source="post: 6962167" data-attributes="member: 6866914"><p>TL;DR No but here's what you would have to do...</p><p></p><p>I think perhaps no. You could do it yourself but that's pretty much what the core rulebook is; It's the basics to level 20. If you part out, and pair down feats, spells, and equipment you pretty much have it but then you'll have to home-brew and get rid of opportunity attacks and then make it so you cannot make a ranged attack or cast spells next to someone as well so it's like the beginner box, which is just jankey combat rules.</p><p></p><p>If you were to do this, you could do this in a night or two with the four base classes in the beginner box. I think it could be fun if you had it as a resource for beginner's that you know are a little more serious about playing more than a one shot so they can see the potential of power and high level play. I would include the full combat rules then at that point though, but then at that moment you're really just doing the thing a DM should do for a new player by limiting their choices thus helping them pick correct feats and spells that are going to be useful and not wasteful or hindering.</p><p></p><p>oh and yeah more monsters and pre-written npc's and bandits.</p></blockquote><p></p>
[QUOTE="Death Trader, post: 6962167, member: 6866914"] TL;DR No but here's what you would have to do... I think perhaps no. You could do it yourself but that's pretty much what the core rulebook is; It's the basics to level 20. If you part out, and pair down feats, spells, and equipment you pretty much have it but then you'll have to home-brew and get rid of opportunity attacks and then make it so you cannot make a ranged attack or cast spells next to someone as well so it's like the beginner box, which is just jankey combat rules. If you were to do this, you could do this in a night or two with the four base classes in the beginner box. I think it could be fun if you had it as a resource for beginner's that you know are a little more serious about playing more than a one shot so they can see the potential of power and high level play. I would include the full combat rules then at that point though, but then at that moment you're really just doing the thing a DM should do for a new player by limiting their choices thus helping them pick correct feats and spells that are going to be useful and not wasteful or hindering. oh and yeah more monsters and pre-written npc's and bandits. [/QUOTE]
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Would an "expanded" Pathfinder Beginner game be of interest?
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