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Would appreciate any input on a homebrew feat - Wild Shape Adept
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<blockquote data-quote="Mad_Jack" data-source="post: 9027268" data-attributes="member: 6750306"><p>What you'd want is to split the druid's WIldshape ability into Minor and Major Beasts.</p><p>Either just give it to druids as a class ability, or gatekeep it behind a feat if you feel it necessary.</p><p></p><p>Each follows the general rules for Wildshape, but <em><strong><u>each is tracked separately</u></strong> </em>- at second level you'd have two uses of the regular ("Major Beast") Wildshape and two uses of the Minor Beast Wildshape.</p><p></p><p>The Minor Beast Wildshape would follow the same general rules as the regular except as follows:</p><p></p><ul> <li data-xf-list-type="ul">You can only transform into a CR 1/<em><strong><u>8</u></strong></em> beast <strong><em>of Tiny or Small size</em></strong>.</li> <li data-xf-list-type="ul">You <strong><em>cannot use the attack action</em></strong>, and don't gain any special abilities of the creature (such as poison) except the beast's special senses (if any) and their flying/climbing/swimming speed. If the creature is aquatic, you gain the ability to breathe underwater.</li> <li data-xf-list-type="ul">The transformation lasts for a number of <strong><em>rounds</em></strong> equal to your druid level. (If you're feeling generous you could make it a number of minutes equal to your druid level.)</li> </ul></blockquote><p></p>
[QUOTE="Mad_Jack, post: 9027268, member: 6750306"] What you'd want is to split the druid's WIldshape ability into Minor and Major Beasts. Either just give it to druids as a class ability, or gatekeep it behind a feat if you feel it necessary. Each follows the general rules for Wildshape, but [I][B][U]each is tracked separately[/U][/B] [/I]- at second level you'd have two uses of the regular ("Major Beast") Wildshape and two uses of the Minor Beast Wildshape. The Minor Beast Wildshape would follow the same general rules as the regular except as follows: [LIST] [*]You can only transform into a CR 1/[I][B][U]8[/U][/B][/I] beast [B][I]of Tiny or Small size[/I][/B]. [*]You [B][I]cannot use the attack action[/I][/B], and don't gain any special abilities of the creature (such as poison) except the beast's special senses (if any) and their flying/climbing/swimming speed. If the creature is aquatic, you gain the ability to breathe underwater. [*]The transformation lasts for a number of [B][I]rounds[/I][/B] equal to your druid level. (If you're feeling generous you could make it a number of minutes equal to your druid level.) [/LIST] [/QUOTE]
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Would appreciate any input on a homebrew feat - Wild Shape Adept
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