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Would appreciate any input on a homebrew feat - Wild Shape Adept
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<blockquote data-quote="Clint_L" data-source="post: 9027415" data-attributes="member: 7035894"><p>If what you are going for is something like the movie, I think option 2 is the closest. I assume you are working within the current paradigm, where going to 0 HP knocks the druid out of wild shape. I like it - the 1 HP and inability to attack makes this an interesting but balanced combat option (i.e. you could use it to escape, take the help action, etc. but not to fight).</p><p></p><p>My concern would be whether wild shape at will like this could be balanced <em>outside</em> of combat. If druids can wild shape at will, even just to CR 0 creatures, there is very little need for any other infiltration class...e.g. rogues and, to a lesser extent, rangers. Indeed, this is exactly how the ability is shown in the film. So while this would be very cool for druids, I think it would be a de facto nerf for other classes.</p><p></p><p>On the other hand, one could argue that this is already the case with familiars and familiar-type companions (e.g. an artificer's homunculi), so if that game can withstand those, then this wouldn't be that much worse (though being able to change shape every round would, as we saw in the film, be a huge upgrade on what those creatures can do).</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9027415, member: 7035894"] If what you are going for is something like the movie, I think option 2 is the closest. I assume you are working within the current paradigm, where going to 0 HP knocks the druid out of wild shape. I like it - the 1 HP and inability to attack makes this an interesting but balanced combat option (i.e. you could use it to escape, take the help action, etc. but not to fight). My concern would be whether wild shape at will like this could be balanced [I]outside[/I] of combat. If druids can wild shape at will, even just to CR 0 creatures, there is very little need for any other infiltration class...e.g. rogues and, to a lesser extent, rangers. Indeed, this is exactly how the ability is shown in the film. So while this would be very cool for druids, I think it would be a de facto nerf for other classes. On the other hand, one could argue that this is already the case with familiars and familiar-type companions (e.g. an artificer's homunculi), so if that game can withstand those, then this wouldn't be that much worse (though being able to change shape every round would, as we saw in the film, be a huge upgrade on what those creatures can do). [/QUOTE]
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Would appreciate any input on a homebrew feat - Wild Shape Adept
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