Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Would cards really be that bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Noldor Elf" data-source="post: 2706585" data-attributes="member: 746"><p>I think that only model where Wizards could introduce randomized power up cards (feats, spells, classes) into the game would be tying it effectively with some kind of tournament mode. As many have pointed out previously, in your home game you don't have to have the real card, knowing the information is well enough (sometimes used already with feats from rare sources).</p><p></p><p>But having D&D Tournaments... "Are you capable to survive the Tomb of Horrors?". You would need some way to judge how well the team or single player had succeeded. Competition as teams is not a new thing, just think about First Person Shooters and their clans.</p><p></p><p>In order for a team to enter to the tournament, you need to have earned the characters through gameplay in lesser tournaments, starting from the first level. Major events would be huge selling points, as everyone would want the get best possible card to be added to his character after advancement in the tournaments (= adventure) held on that event.</p><p></p><p>Of course you could still continue to play just like normal. Not all MtG is played in tournaments either, but major naturally those teams would do best that had trained to support each other and compensate work each others weekneses.</p><p></p><p>You could easily advertise this kind of D&D as direct competitor of the on-line RPG:s... "You might have mastered the maschine, but are up to the real challenge? Test you skills in Temple of Maddness, March 12th. Run by (add any suitable name here) himself."</p></blockquote><p></p>
[QUOTE="Noldor Elf, post: 2706585, member: 746"] I think that only model where Wizards could introduce randomized power up cards (feats, spells, classes) into the game would be tying it effectively with some kind of tournament mode. As many have pointed out previously, in your home game you don't have to have the real card, knowing the information is well enough (sometimes used already with feats from rare sources). But having D&D Tournaments... "Are you capable to survive the Tomb of Horrors?". You would need some way to judge how well the team or single player had succeeded. Competition as teams is not a new thing, just think about First Person Shooters and their clans. In order for a team to enter to the tournament, you need to have earned the characters through gameplay in lesser tournaments, starting from the first level. Major events would be huge selling points, as everyone would want the get best possible card to be added to his character after advancement in the tournaments (= adventure) held on that event. Of course you could still continue to play just like normal. Not all MtG is played in tournaments either, but major naturally those teams would do best that had trained to support each other and compensate work each others weekneses. You could easily advertise this kind of D&D as direct competitor of the on-line RPG:s... "You might have mastered the maschine, but are up to the real challenge? Test you skills in Temple of Maddness, March 12th. Run by (add any suitable name here) himself." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Would cards really be that bad?
Top