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Would cards really be that bad?
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<blockquote data-quote="schporto" data-source="post: 2706777" data-attributes="member: 5967"><p>I can see this occuring.  Let's look for a moment...</p><p>DnD Miniatures - going strong as far as I know.</p><p>One of the best products in the last 2 years (if I remember right) Fiery Dragon's Battle Box Set.  Which had cards for all the special attacks.</p><p>I would see the cards filling a similar niche that the dnd miniatures fit.  Yeah they're there.  You can use em.  The rules make it easier to use them.  But you don't have to.  If you are a wizard then grab the spell cards that you memorized in the morning.  Or you'll have to keep track of them somehow.  Look at how they made the rules "more miniature friendly" this last go around.   No you don't need the minis, but when the rules reference "move 5 squares" and not "25 feet", it acts as an enabler for the mini line.</p><p>I'm also seeing buying a module, campaign, adventure, and it has all the nessecary cards for the running it.  No more having to rewrite stat blocks, etc.  Of course, it then becomes a pain to rewrite stat blocks so you like them, or modify the adventure.</p><p>I think like everything else (go back and look at posts before the miniatures came out) - we'll all complain, say we'll never use em, not like em, gods they're ugly.</p><p>And six months later be drooling over the next set to come out.</p><p></p><p>Well, if this rumor is even true.</p><p>-cpd</p></blockquote><p></p>
[QUOTE="schporto, post: 2706777, member: 5967"] I can see this occuring. Let's look for a moment... DnD Miniatures - going strong as far as I know. One of the best products in the last 2 years (if I remember right) Fiery Dragon's Battle Box Set. Which had cards for all the special attacks. I would see the cards filling a similar niche that the dnd miniatures fit. Yeah they're there. You can use em. The rules make it easier to use them. But you don't have to. If you are a wizard then grab the spell cards that you memorized in the morning. Or you'll have to keep track of them somehow. Look at how they made the rules "more miniature friendly" this last go around. No you don't need the minis, but when the rules reference "move 5 squares" and not "25 feet", it acts as an enabler for the mini line. I'm also seeing buying a module, campaign, adventure, and it has all the nessecary cards for the running it. No more having to rewrite stat blocks, etc. Of course, it then becomes a pain to rewrite stat blocks so you like them, or modify the adventure. I think like everything else (go back and look at posts before the miniatures came out) - we'll all complain, say we'll never use em, not like em, gods they're ugly. And six months later be drooling over the next set to come out. Well, if this rumor is even true. -cpd [/QUOTE]
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Would cards really be that bad?
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