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<blockquote data-quote="Odhanan" data-source="post: 2584182" data-attributes="member: 12324"><p>Well, I don't think there actually is so much of a contradiction here. I think that the Basic/Expert/etc boxed sets were perfect on a packaging and marketing standpoint: the Basic game was playable on its own indefinitely. How many of us started with it or with one of its copies? Later you could upgrade to Expert Rules ... or not, and play other characters. Now, how many upgraded to the Expert Rules back in the day? I'm sure many. It's said, comparatively (and to be clear, I do not know myself) that D&D knows or just ends "another golden age" right now: how many of all the beginners with the WotC basic game upgraded afterwards to the three core rulebooks? What effect does it have on future editions of the game and its public on the long term? What about an exposition of geek culture that makes D&D a smash hit down the road? </p><p></p><p>You might say I get way over my head with this, and I think I am. But the idea's here: the WOTC basic set is pitiful compared to what the Red Box was. I think that players of a product such as the one I described, self-sufficient, simple enough to grasp and with cheap modules/extensions specifically designed for it, would have most of its customers upgrade to the three core books sooner or later. Hence the lack of contradiction.</p><p></p><p>PS: the problem of C&C, apart all design and objectives conciderations, is that it doesn't have half the coverage WotC products enjoy.</p></blockquote><p></p>
[QUOTE="Odhanan, post: 2584182, member: 12324"] Well, I don't think there actually is so much of a contradiction here. I think that the Basic/Expert/etc boxed sets were perfect on a packaging and marketing standpoint: the Basic game was playable on its own indefinitely. How many of us started with it or with one of its copies? Later you could upgrade to Expert Rules ... or not, and play other characters. Now, how many upgraded to the Expert Rules back in the day? I'm sure many. It's said, comparatively (and to be clear, I do not know myself) that D&D knows or just ends "another golden age" right now: how many of all the beginners with the WotC basic game upgraded afterwards to the three core rulebooks? What effect does it have on future editions of the game and its public on the long term? What about an exposition of geek culture that makes D&D a smash hit down the road? You might say I get way over my head with this, and I think I am. But the idea's here: the WOTC basic set is pitiful compared to what the Red Box was. I think that players of a product such as the one I described, self-sufficient, simple enough to grasp and with cheap modules/extensions specifically designed for it, would have most of its customers upgrade to the three core books sooner or later. Hence the lack of contradiction. PS: the problem of C&C, apart all design and objectives conciderations, is that it doesn't have half the coverage WotC products enjoy. [/QUOTE]
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