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Would i be a RBDM to use the Remorhaz "intelligently"?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4778829" data-attributes="member: 35909"><p>Hmmm...Spring Attack feat to do hit and run attacks from the ground could be fun. Maybe even give it some Desert Wind maneuvers/feats for a nice fire-based skirmisher feel. The PCs are gestalt and got a free bonus feat, so I get to give one to any NPCs, and reserve the right gestalt...anything...I want to.</p><p></p><p></p><p></p><p></p><p>Unfortunately, this dungeon is on an island they traveled to by ship. They didn't really bring any stock animals with them, and even left their animated dead hidden under piles of leaves outside of town (evil party) before embarking. They do have an expendable NPC going with them because he knows the ruin's secrets and whatnot. Remorhaz'll never hit that coward, though. All he ever does in combat is run away and buff his AC. They CAN summon Remorhaz fodder, though, if they think of it.</p><p></p><p>If it seems like a bad time to use this on the party, I could always try it out at a later time. Questions about what happens with the swallow + burrow still needing answers. It's just that the actual boss of the temple will not be encountered except as a "teaser," so I want a suitably difficult/satisfying encounter to make up for it.</p><p></p><p>[sblock]The boss will be a sacred watcher too strong for them at the moment. First round of combat, he's going to dismiss a wall of force holding back the mighty river that carved out the temple millenia ago -- said wall of force hidden behind an illusory rock wall to blend in with the stone surroundings -- which will then wash them all the way to the underdark for an extended sidequest, unless they pull off something really clever I guess. Once they claw their way back to the surface, the encounter will happen. And it will be epic.[/sblock]</p><p></p><p></p><p></p><p>Me, too. The Remorhaz is no genius, but seemed to have enough int/wis to know to eat and burrow away.</p><p></p><p></p><p></p><p>Heh, I have the same mutually assured destruction deal with Mord's Disjunction. Far as save-or-dies, my PC's the only one that ever used one, last time someone else DM. I never actually thought it'd work... Fortunately, I downed only one of a group of boss NPCs, so I didn't ruin the fight. Guess karma's gonna get me down the road.</p><p></p><p></p><p></p><p>You know...it could swallow the whole party! As for mass resist, I did at least nerf it to be a level 4 spell for everyone. It's...something.</p><p></p><p></p><p></p><p>Well, I wouldn't be rolling on some table, but yes, it'd be a random encounter. They have no reason to expect it. I could have it try to eat my cleric. He is the only small character in the party, and thus a lighter meal, but it could. If the party did expect it, they'd probably just get scrolls of that SpC spell that makes you taste awful. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I agree, as long as you're not throwing any semblance of realism out the door for even just a little more "fun."</p><p></p><p></p><p></p><p>That reminds me, my PC's getting Earth Sense next level, which might actually be helpful for such an encounter. Shame how you always gain stuff one level too late, no? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Another PC has 20' blindsense, but that's blocked by earth, so he likely wouldn't detect it till it was almost to the surface...</p><p></p><p></p><p></p><p>Probably not. But it's a core monster and a basic issue of connecting the dots for its abilities. I thought it'd have come up by now.</p><p></p><p></p><p></p><p>Didn't think of checking that. 5 ft per round sounds like an amazing rate, but eh...I guess if you're buried alive you have enough problems w/o a DM imposing "realism." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> If the PC had darkvision, do you think he could see underground and get a spot check to discern where the ground is loose from the remorhaz's tunnels, as a means to pick an escape route? I'd assume so.</p><p></p><p></p><p></p><p>Good idea, I should probably do that. Even though we all DM at some point or another, my PC's the only one that's not a spontaneous caster. I should probably arrange this from now on when I'm DM.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4778829, member: 35909"] Hmmm...Spring Attack feat to do hit and run attacks from the ground could be fun. Maybe even give it some Desert Wind maneuvers/feats for a nice fire-based skirmisher feel. The PCs are gestalt and got a free bonus feat, so I get to give one to any NPCs, and reserve the right gestalt...anything...I want to. Unfortunately, this dungeon is on an island they traveled to by ship. They didn't really bring any stock animals with them, and even left their animated dead hidden under piles of leaves outside of town (evil party) before embarking. They do have an expendable NPC going with them because he knows the ruin's secrets and whatnot. Remorhaz'll never hit that coward, though. All he ever does in combat is run away and buff his AC. They CAN summon Remorhaz fodder, though, if they think of it. If it seems like a bad time to use this on the party, I could always try it out at a later time. Questions about what happens with the swallow + burrow still needing answers. It's just that the actual boss of the temple will not be encountered except as a "teaser," so I want a suitably difficult/satisfying encounter to make up for it. [sblock]The boss will be a sacred watcher too strong for them at the moment. First round of combat, he's going to dismiss a wall of force holding back the mighty river that carved out the temple millenia ago -- said wall of force hidden behind an illusory rock wall to blend in with the stone surroundings -- which will then wash them all the way to the underdark for an extended sidequest, unless they pull off something really clever I guess. Once they claw their way back to the surface, the encounter will happen. And it will be epic.[/sblock] Me, too. The Remorhaz is no genius, but seemed to have enough int/wis to know to eat and burrow away. Heh, I have the same mutually assured destruction deal with Mord's Disjunction. Far as save-or-dies, my PC's the only one that ever used one, last time someone else DM. I never actually thought it'd work... Fortunately, I downed only one of a group of boss NPCs, so I didn't ruin the fight. Guess karma's gonna get me down the road. You know...it could swallow the whole party! As for mass resist, I did at least nerf it to be a level 4 spell for everyone. It's...something. Well, I wouldn't be rolling on some table, but yes, it'd be a random encounter. They have no reason to expect it. I could have it try to eat my cleric. He is the only small character in the party, and thus a lighter meal, but it could. If the party did expect it, they'd probably just get scrolls of that SpC spell that makes you taste awful. :) I agree, as long as you're not throwing any semblance of realism out the door for even just a little more "fun." That reminds me, my PC's getting Earth Sense next level, which might actually be helpful for such an encounter. Shame how you always gain stuff one level too late, no? :) Another PC has 20' blindsense, but that's blocked by earth, so he likely wouldn't detect it till it was almost to the surface... Probably not. But it's a core monster and a basic issue of connecting the dots for its abilities. I thought it'd have come up by now. Didn't think of checking that. 5 ft per round sounds like an amazing rate, but eh...I guess if you're buried alive you have enough problems w/o a DM imposing "realism." :) If the PC had darkvision, do you think he could see underground and get a spot check to discern where the ground is loose from the remorhaz's tunnels, as a means to pick an escape route? I'd assume so. Good idea, I should probably do that. Even though we all DM at some point or another, my PC's the only one that's not a spontaneous caster. I should probably arrange this from now on when I'm DM. [/QUOTE]
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Would i be a RBDM to use the Remorhaz "intelligently"?
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