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General Tabletop Discussion
*TTRPGs General
Would it be disruptive to allow everyone spontaneous spells?
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<blockquote data-quote="isoChron" data-source="post: 1287754" data-attributes="member: 5927"><p>We play a system where every caster can cast spells spontaneously. Sorcerer isn't of any use anymore, so we dropped it.</p><p>We use spellpoints which depend on the casterlevel and ability bonus.</p><p>It works roughly similar to the psionics tables but the costs for higher spells are not linear.</p><p>0.Level: 1/2 Point</p><p>1.Level: 1 Point</p><p>2.Level: 2 Points</p><p>3.Level: 4 Points</p><p>4.Level: 7 Points</p><p>5.Level: 10 Points</p><p>6.Level: 14 Points</p><p>7.Level: 19 Points</p><p>8.Level: 24 Points</p><p>9.Level: 30 Points</p><p> </p><p>Spell point regeneration after nights rest is dependend on level. Nearly 100% at low levels, 70% around mid levels and max.50% at high levels. So you can blast many spells per day but if you are low on spell points you have to wait 2 to 3 days to be at full power again. </p><p> </p><p>Metamagic feats are used as in 3.0/3.5. Standard action->full round action. But quickened spell is really quickened (1 free spell for +4 level per round).</p><p> </p><p>We dropped all cure xyz wounds instead we have a cure wounds spell at first level. With this spell you can cure 1d4+1/casterlevel (9.level cleric 9W4+9).</p><p>The costs for this spell raises 1/2 point for every additional dice above 1.</p><p>We have a similar system for damage dice spells like fireball. </p><p> </p><p>We are now at level 16 and haven't encountered problems with this sort of casting.</p><p> </p><p>Only Problem with an unmodified spell points system is that you can cast a lot of cure light wounds instead of more expensive cure serious wounds. </p><p>The great benefit is that spells that you need very rarely are now cast more often. There is more interesting spell casting instead of the standard spells memorized because they are the most useful in every situation. </p><p>You need a minor creation ? Cast it at once instead of waiting 'till next morning. Adventures run more smoothly and DM's don't have any problem with it yet.</p><p> </p><p>BYE</p></blockquote><p></p>
[QUOTE="isoChron, post: 1287754, member: 5927"] We play a system where every caster can cast spells spontaneously. Sorcerer isn't of any use anymore, so we dropped it. We use spellpoints which depend on the casterlevel and ability bonus. It works roughly similar to the psionics tables but the costs for higher spells are not linear. 0.Level: 1/2 Point 1.Level: 1 Point 2.Level: 2 Points 3.Level: 4 Points 4.Level: 7 Points 5.Level: 10 Points 6.Level: 14 Points 7.Level: 19 Points 8.Level: 24 Points 9.Level: 30 Points Spell point regeneration after nights rest is dependend on level. Nearly 100% at low levels, 70% around mid levels and max.50% at high levels. So you can blast many spells per day but if you are low on spell points you have to wait 2 to 3 days to be at full power again. Metamagic feats are used as in 3.0/3.5. Standard action->full round action. But quickened spell is really quickened (1 free spell for +4 level per round). We dropped all cure xyz wounds instead we have a cure wounds spell at first level. With this spell you can cure 1d4+1/casterlevel (9.level cleric 9W4+9). The costs for this spell raises 1/2 point for every additional dice above 1. We have a similar system for damage dice spells like fireball. We are now at level 16 and haven't encountered problems with this sort of casting. Only Problem with an unmodified spell points system is that you can cast a lot of cure light wounds instead of more expensive cure serious wounds. The great benefit is that spells that you need very rarely are now cast more often. There is more interesting spell casting instead of the standard spells memorized because they are the most useful in every situation. You need a minor creation ? Cast it at once instead of waiting 'till next morning. Adventures run more smoothly and DM's don't have any problem with it yet. BYE [/QUOTE]
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Would it be disruptive to allow everyone spontaneous spells?
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