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Would it break the Ranger to give him Natural Explorer in every terrain?
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<blockquote data-quote="Shadowdweller" data-source="post: 7916656" data-attributes="member: 14563"><p>How so, precisely? The only things I can personally think of that would potentially lessen the experience of outdoor exploration (let alone make it irrelevant) are 1) food issues...but those are already easily circumvented with spells like Goodberry or Create Food and Water...and 2) getting lost...which I'm not sure is all that hugely important as far as outdoor exploration goes (and is probably ALSO easily circumvented with spells). I don't know, if one is worried about that latter bit you could add the rider "does not get lost in non-magical terrain" to be able to selectively make it an issue; or take into account things like illusory terrain; fairy rings in dark, brooding forests; and/or oddly dizzying flatlands.</p><p></p><p>I mean, you can always call for a survival checks to avoid dangerous areas; nature to avoid poisonous or irritating plants; or perception/investigation to avoid traps and ambushes; or just include harsh weather and force the PCs to take appropriate actions to get a long rest in and avoid a level of exhaustion. Or, you know, come up with any number of interesting, qualitative, terrain-based challenges, features, or encounters for the PCs to interact with.</p></blockquote><p></p>
[QUOTE="Shadowdweller, post: 7916656, member: 14563"] How so, precisely? The only things I can personally think of that would potentially lessen the experience of outdoor exploration (let alone make it irrelevant) are 1) food issues...but those are already easily circumvented with spells like Goodberry or Create Food and Water...and 2) getting lost...which I'm not sure is all that hugely important as far as outdoor exploration goes (and is probably ALSO easily circumvented with spells). I don't know, if one is worried about that latter bit you could add the rider "does not get lost in non-magical terrain" to be able to selectively make it an issue; or take into account things like illusory terrain; fairy rings in dark, brooding forests; and/or oddly dizzying flatlands. I mean, you can always call for a survival checks to avoid dangerous areas; nature to avoid poisonous or irritating plants; or perception/investigation to avoid traps and ambushes; or just include harsh weather and force the PCs to take appropriate actions to get a long rest in and avoid a level of exhaustion. Or, you know, come up with any number of interesting, qualitative, terrain-based challenges, features, or encounters for the PCs to interact with. [/QUOTE]
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Would it break the Ranger to give him Natural Explorer in every terrain?
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