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General Tabletop Discussion
*Pathfinder & Starfinder
Would Paizo Make a Better Steward for Our Hobby?
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<blockquote data-quote="N'raac" data-source="post: 6218081" data-attributes="member: 6681948"><p>first, I'd like to get a definition of "supporting". Clearly, it's not just "making the product available for purchase", which Paizo is clearly doing. I suggest it requires actively producing new material (rules, updates, upgrades, settings, adventures, whatever) for the game on a regular basis. I agree Paizo supports only one game, by that definition. Which companies support more games? Which games are actually supported at present?</p><p></p><p>I will add two further qualifications for "support". The product must be physical (online .pdf only does not count) and it must be distributed to brick & mortar stores, not just made available for online purchase. Why? Because an online only approach caters to only existing games who are already interested in the product.</p><p></p><p>Finally, the "steward" must make active efforts to bring new blood to the hobby. That adds two further requirements, a focus on an "entry level" product such as the Basic Box, and actively working to get that product on the shelf at conventional retail stores, not gaming stores, where it will be seen and, hopefully, purchased by non-gamers. </p><p></p><p>VERY few companies can claim that level of stewardship.</p><p></p><p></p><p></p><p>Are these supported (ie new products) or just offered for sale? I don't think the "Steward of the Hobby" simply reprints old products, nor is that "supporting the game". </p><p></p><p></p><p></p><p>Many comments on this thread have cited the need for a company that loves the product. Will one company love all playstyles, or is the hobby better off with designers who focus on the kind of game they themselves are passionate about? What designer, or company, produces and supports games that cater to every playstyle across every major genre (fantasy, science fiction, horror, action/adventure, super heroes, westerns, cyberpunk and I have doubtless missed several)?</p><p></p><p></p><p></p><p>Exactly. An entry level product can stimulate sales of the more advanced line. A separate game system splits the market.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6218081, member: 6681948"] first, I'd like to get a definition of "supporting". Clearly, it's not just "making the product available for purchase", which Paizo is clearly doing. I suggest it requires actively producing new material (rules, updates, upgrades, settings, adventures, whatever) for the game on a regular basis. I agree Paizo supports only one game, by that definition. Which companies support more games? Which games are actually supported at present? I will add two further qualifications for "support". The product must be physical (online .pdf only does not count) and it must be distributed to brick & mortar stores, not just made available for online purchase. Why? Because an online only approach caters to only existing games who are already interested in the product. Finally, the "steward" must make active efforts to bring new blood to the hobby. That adds two further requirements, a focus on an "entry level" product such as the Basic Box, and actively working to get that product on the shelf at conventional retail stores, not gaming stores, where it will be seen and, hopefully, purchased by non-gamers. VERY few companies can claim that level of stewardship. Are these supported (ie new products) or just offered for sale? I don't think the "Steward of the Hobby" simply reprints old products, nor is that "supporting the game". Many comments on this thread have cited the need for a company that loves the product. Will one company love all playstyles, or is the hobby better off with designers who focus on the kind of game they themselves are passionate about? What designer, or company, produces and supports games that cater to every playstyle across every major genre (fantasy, science fiction, horror, action/adventure, super heroes, westerns, cyberpunk and I have doubtless missed several)? Exactly. An entry level product can stimulate sales of the more advanced line. A separate game system splits the market. [/QUOTE]
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