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*Pathfinder & Starfinder
Would Paizo Make a Better Steward for Our Hobby?
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<blockquote data-quote="Cybit" data-source="post: 6218373" data-attributes="member: 66111"><p>A) Can't open the beginner box and read through it before they buy it. </p><p> </p><p>B) Beginner box is deliberately unsupported after level 5 (see the CEO's comments floating around Paizo somewhere as to why; her reasoning is sound and good); players are intended to go straight from the box to full blown Pathfinder. While it becomes a little easier, the vocabulary barrier is still present. </p><p></p><p>The market does seem to be ripe for a d20 game that is easy to pick up and play but hard to master. The time constraints of the older players (as we have kids, get old, etc etc), and the over-complication of modern rulesets due to the passage of time (as current players will want and deserve more content).</p><p></p><p>EDIT: Also a game that can be played quickly and episodically in a couple of hours. While I play both 4E and PF regularly now, my core gaming group is unable to play either as we may get at most, 2.5 hours on a weeknight to do a game. Neither PF or 4E work well in that short of a time span - PF (like all 3E based games) requires heavy DM prep (you do get super awesome games out of that prep), while 4E becomes a purely combat based game at that time frame.</p></blockquote><p></p>
[QUOTE="Cybit, post: 6218373, member: 66111"] A) Can't open the beginner box and read through it before they buy it. B) Beginner box is deliberately unsupported after level 5 (see the CEO's comments floating around Paizo somewhere as to why; her reasoning is sound and good); players are intended to go straight from the box to full blown Pathfinder. While it becomes a little easier, the vocabulary barrier is still present. The market does seem to be ripe for a d20 game that is easy to pick up and play but hard to master. The time constraints of the older players (as we have kids, get old, etc etc), and the over-complication of modern rulesets due to the passage of time (as current players will want and deserve more content). EDIT: Also a game that can be played quickly and episodically in a couple of hours. While I play both 4E and PF regularly now, my core gaming group is unable to play either as we may get at most, 2.5 hours on a weeknight to do a game. Neither PF or 4E work well in that short of a time span - PF (like all 3E based games) requires heavy DM prep (you do get super awesome games out of that prep), while 4E becomes a purely combat based game at that time frame. [/QUOTE]
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