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General Tabletop Discussion
*Pathfinder & Starfinder
Would Paizo Make a Better Steward for Our Hobby?
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<blockquote data-quote="Jester David" data-source="post: 6218565" data-attributes="member: 37579"><p>If you try something new and don't like it it's not an aversion to change, it' sand aversion to <em>that</em> change. Change is neither good nor bad, it's just... change. Neutral. There can be great changes and terrible changes and changes that are personally good to you while being personally bad to someone else. </p><p></p><p></p><p>The easiest thing is to stick yes, to keep playing and not buy any new books. An medium change is swapping to a very different system. A hard change is swapping to a *slightly* different system where you kinda know the rules but not always so you have to check and can never be sure if you're remembering the old rule or the new or a house rule. </p><p></p><p>Pathfinder is very tricky to swap from 3e from for that reason. And it's hard to convince people to buy the same books yet again. </p><p></p><p></p><p>It's also a great strategy for losing money if your competitor turns out to have a great game. Or people stick with what they have. </p><p> </p><p></p><p>The community was already falling apart. The edition war and split would have happened anyway. It was happening anyway back when Pathfinder was new and few people gave it a second thought. </p><p>If you want someone to blame for the edition war, it's everyone else. Paizo and WotC get alone fine and buy each other's content. The original employees of Paizo were the WotC periodical department, there are 3-4 other WotC refugees hired after layoffs and the CEO of Paizo was the first employee at WotC. </p><p>Really, Paizo is what you get when you apply the <a href="http://en.wikipedia.org/wiki/Ship_of_Theseus" target="_blank">Ship of Theseus </a>paradox to WotC...</p><p></p><p></p><p>Bolded the relevant section. Had they heard "4e is amazing" or "it's the best edition of D&D ever." They might have been more willing to switch. </p><p>Had the presentation and marketing and build up to 4e been better things might have been different. Had 4e been what people wanted Pathfinder wouldn't have sold out its first printing at launch a year after 4e was released. </p><p></p><p>WotC didn't give them a reason to switch, didn't encourage and motivate people enough to try their game. They just assume everyone would play and switch because it was D&D. They've said as much in interviews the last few years. </p><p>That's on them and no one else. </p><p></p><p>So, really, the best lesson is that WotC might not have been the best stewards of the hobby...</p></blockquote><p></p>
[QUOTE="Jester David, post: 6218565, member: 37579"] If you try something new and don't like it it's not an aversion to change, it' sand aversion to [I]that[/I] change. Change is neither good nor bad, it's just... change. Neutral. There can be great changes and terrible changes and changes that are personally good to you while being personally bad to someone else. The easiest thing is to stick yes, to keep playing and not buy any new books. An medium change is swapping to a very different system. A hard change is swapping to a *slightly* different system where you kinda know the rules but not always so you have to check and can never be sure if you're remembering the old rule or the new or a house rule. Pathfinder is very tricky to swap from 3e from for that reason. And it's hard to convince people to buy the same books yet again. It's also a great strategy for losing money if your competitor turns out to have a great game. Or people stick with what they have. The community was already falling apart. The edition war and split would have happened anyway. It was happening anyway back when Pathfinder was new and few people gave it a second thought. If you want someone to blame for the edition war, it's everyone else. Paizo and WotC get alone fine and buy each other's content. The original employees of Paizo were the WotC periodical department, there are 3-4 other WotC refugees hired after layoffs and the CEO of Paizo was the first employee at WotC. Really, Paizo is what you get when you apply the [URL="http://en.wikipedia.org/wiki/Ship_of_Theseus"]Ship of Theseus [/URL]paradox to WotC... Bolded the relevant section. Had they heard "4e is amazing" or "it's the best edition of D&D ever." They might have been more willing to switch. Had the presentation and marketing and build up to 4e been better things might have been different. Had 4e been what people wanted Pathfinder wouldn't have sold out its first printing at launch a year after 4e was released. WotC didn't give them a reason to switch, didn't encourage and motivate people enough to try their game. They just assume everyone would play and switch because it was D&D. They've said as much in interviews the last few years. That's on them and no one else. So, really, the best lesson is that WotC might not have been the best stewards of the hobby... [/QUOTE]
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