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*Pathfinder & Starfinder
Would Paizo Make a Better Steward for Our Hobby?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6218629" data-attributes="member: 5143"><p>Fair enough. To me, technology has always been a part of enhancing everything about my game. I bought a touchscreen tablet with a stylus as soon as I could afford one because I thought what was the point of wasting paper if I didn't have to? That was I also didn't have to carry my heavy character book filled with 50 different characters with me. Plus all my books. I haven't actually opened a D&D book now in over a year. I just read PDFs on my screen instead.</p><p></p><p>Obviously, the game itself is still about the face to face interaction. But anything that helps is encouraged. Though we do have one DM who insists on no technology at all. It has made him very unpopular and people complain about it nearly every week.</p><p></p><p></p><p>I don't play the game just for out of the box thinking. I remember the first time I truly felt marveled by D&D. It was because my DM described things in so much detail I felt like I was there. It felt like I could see, hear, taste, touch everything. To me, the wonder of the game was that it was so immersive. I felt like I actually was a Drow Ranger who lived in this world. Even from the first time I played D&D I was consider how it might be improved with super realistic graphics and virtual reality.</p><p></p><p>It's worth noting that by the time I started playing D&D I already enjoyed multiplayer DOOM for PC, I had played adventure games like King's Quest and Space Quest. I had already played Final Fantasy 1. Gaming to me already was digital before I ever picked up dice. I learned to use computers because I couldn't get games to load on my Commodore 64 without learning enough BASIC to make them work.</p><p></p><p>Though, even when I started playing D&D(I won't say switched to D&D because I still digital game constantly and I played Everquest for years because it was the closest I had seen anyone come to virtual reality D&D), the rules were the rules and were not to be broken. "Out of the box thinking" often had another word in our group: "cheating". If our DM allowed a plan to work that was completely crazy then people would call them soft and make fun of them for allowing players to walk all over them. The smart DM saw through the player's ploy to get way more power than they should have and simply said no...or made all plans turn out for the worst.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6218629, member: 5143"] Fair enough. To me, technology has always been a part of enhancing everything about my game. I bought a touchscreen tablet with a stylus as soon as I could afford one because I thought what was the point of wasting paper if I didn't have to? That was I also didn't have to carry my heavy character book filled with 50 different characters with me. Plus all my books. I haven't actually opened a D&D book now in over a year. I just read PDFs on my screen instead. Obviously, the game itself is still about the face to face interaction. But anything that helps is encouraged. Though we do have one DM who insists on no technology at all. It has made him very unpopular and people complain about it nearly every week. I don't play the game just for out of the box thinking. I remember the first time I truly felt marveled by D&D. It was because my DM described things in so much detail I felt like I was there. It felt like I could see, hear, taste, touch everything. To me, the wonder of the game was that it was so immersive. I felt like I actually was a Drow Ranger who lived in this world. Even from the first time I played D&D I was consider how it might be improved with super realistic graphics and virtual reality. It's worth noting that by the time I started playing D&D I already enjoyed multiplayer DOOM for PC, I had played adventure games like King's Quest and Space Quest. I had already played Final Fantasy 1. Gaming to me already was digital before I ever picked up dice. I learned to use computers because I couldn't get games to load on my Commodore 64 without learning enough BASIC to make them work. Though, even when I started playing D&D(I won't say switched to D&D because I still digital game constantly and I played Everquest for years because it was the closest I had seen anyone come to virtual reality D&D), the rules were the rules and were not to be broken. "Out of the box thinking" often had another word in our group: "cheating". If our DM allowed a plan to work that was completely crazy then people would call them soft and make fun of them for allowing players to walk all over them. The smart DM saw through the player's ploy to get way more power than they should have and simply said no...or made all plans turn out for the worst. [/QUOTE]
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