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General Tabletop Discussion
*Pathfinder & Starfinder
Would Paizo Make a Better Steward for Our Hobby?
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<blockquote data-quote="Hussar" data-source="post: 6223492" data-attributes="member: 22779"><p>As DannyA said, I specified new to games that didn't use point buy. Point buy games have always (pretty much) built everything the same way. GURPS does it, and so does virtually every non-class based game.</p><p></p><p>But, I'm strugging to thing of a class based game that builds EVERYTHING in the game using the PC gen rules. Right from the ground up. Monster type is treated as a class - BAB progression, Save Progression, Skills, and HP are all based on the number of levels (measured by HD) that that creature has in that particular monster type.</p><p></p><p>To the point where humanoids are actually advanced specifically using PC rules and not through monster type. An orc has 4 HP because he's a 1st level Warrior, not because he's an orc.</p><p></p><p>This is a pretty big innovation for class based systems.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6223492, member: 22779"] As DannyA said, I specified new to games that didn't use point buy. Point buy games have always (pretty much) built everything the same way. GURPS does it, and so does virtually every non-class based game. But, I'm strugging to thing of a class based game that builds EVERYTHING in the game using the PC gen rules. Right from the ground up. Monster type is treated as a class - BAB progression, Save Progression, Skills, and HP are all based on the number of levels (measured by HD) that that creature has in that particular monster type. To the point where humanoids are actually advanced specifically using PC rules and not through monster type. An orc has 4 HP because he's a 1st level Warrior, not because he's an orc. This is a pretty big innovation for class based systems. [/QUOTE]
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Would Paizo Make a Better Steward for Our Hobby?
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