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General Tabletop Discussion
*Pathfinder & Starfinder
Would removing Superior Weapons open the game up more?
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<blockquote data-quote="MrMyth" data-source="post: 5612677" data-attributes="member: 61155"><p>The problem, as always, is simply <em>how much performance</em> it gives you. Now, I don't think it is quite <em>as </em>game-changing as some feel, and not as bad as Expertise - but it is up there. And in pretty much every game I've played in, the majority of characters have ended up taking it at some point, usually relatively early on. </p><p> </p><p>Choices that become the default... well, they bug me. Especially in this case, where it ends up rendering these cool and interesting weapons... mundane. And I'm more inclined to try and find a way to fix the flaw in the system rather than just blame the players and just pretend the problem isn't there. </p><p> </p><p>For me, that consists of giving out such options as rewards - retaining their presence as exceptional items, keeping them rare and unique, and freeing up feats for PCs to spend on more robust choices.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5612677, member: 61155"] The problem, as always, is simply [I]how much performance[/I] it gives you. Now, I don't think it is quite [I]as [/I]game-changing as some feel, and not as bad as Expertise - but it is up there. And in pretty much every game I've played in, the majority of characters have ended up taking it at some point, usually relatively early on. Choices that become the default... well, they bug me. Especially in this case, where it ends up rendering these cool and interesting weapons... mundane. And I'm more inclined to try and find a way to fix the flaw in the system rather than just blame the players and just pretend the problem isn't there. For me, that consists of giving out such options as rewards - retaining their presence as exceptional items, keeping them rare and unique, and freeing up feats for PCs to spend on more robust choices. [/QUOTE]
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Would removing Superior Weapons open the game up more?
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