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General Tabletop Discussion
*Pathfinder & Starfinder
Would removing Superior Weapons open the game up more?
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<blockquote data-quote="MrMyth" data-source="post: 5615073" data-attributes="member: 61155"><p>Well, I can't say I have a ton of evidence for it, but thus far it is certainly working out that way for me. Switching to a low-magic campaign with superior items and masterwork armor not commonly available has made players a lot more excited when they see them. An enemy knight dropped an ancient sword of nerath - the stats are basically just a bastard sword, but it has become one of their valued treasured. They've seen a merchant with a single suit of mithril chainmail for sale, and have been scrambling to find cash to try and buy it. For the same armorer, they've gone questing for drake hide to have customized sets of armor made. </p><p> </p><p>In my last game, at Epic levels, even the most interesting magic items were.. novelties, at best. The PCs having open access to buy whatever they want meant they often wouldn't even want to trade up out of their 'ideal' custom-chosen gear. And if I instead just made that sort of stuff the treasure, they all just took it as the norm - ways of boosting their numbers, and that was pretty much all. I managed to get a few interesting or unique items into the group and there were times they had fun with them, but those tended to be the exception, rather than the norm.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5615073, member: 61155"] Well, I can't say I have a ton of evidence for it, but thus far it is certainly working out that way for me. Switching to a low-magic campaign with superior items and masterwork armor not commonly available has made players a lot more excited when they see them. An enemy knight dropped an ancient sword of nerath - the stats are basically just a bastard sword, but it has become one of their valued treasured. They've seen a merchant with a single suit of mithril chainmail for sale, and have been scrambling to find cash to try and buy it. For the same armorer, they've gone questing for drake hide to have customized sets of armor made. In my last game, at Epic levels, even the most interesting magic items were.. novelties, at best. The PCs having open access to buy whatever they want meant they often wouldn't even want to trade up out of their 'ideal' custom-chosen gear. And if I instead just made that sort of stuff the treasure, they all just took it as the norm - ways of boosting their numbers, and that was pretty much all. I managed to get a few interesting or unique items into the group and there were times they had fun with them, but those tended to be the exception, rather than the norm. [/QUOTE]
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Would removing Superior Weapons open the game up more?
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