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Would someone help me understand what Gelstalt is?
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<blockquote data-quote="Glyfair" data-source="post: 2761830" data-attributes="member: 53"><p>I agree, I think the power level of gestalt characters are overestimated a lot. Of course, a min-maxer could probably have a field day with it. If I ran it (and I'd probably consider it if one of the character generation programs could handle it), I'd likely have limitations on "multi-classing" (say "once you create a class like "cleric/wizard" those classes can only be used together for a level).</p><p></p><p></p><p></p><p>I think a large number of campaigns using the gestalt rules are those with fewer players. When you only have 2 or 3 players, the gestalt rules balance things nicely vs. the assumed 4 character party with all 4 character classes. </p><p></p><p>I think the second largest group (and I'd be willing to believe it was the largest) are those with powergamers in them. I know I heard of at least one campaign firsthand where one player ran a gestalt character, and the others didn't. Hey, if it works for them....</p><p></p><p>I think the rest are doing it because it looks fun or just to try it out. It certainly seems like it would be interesting as long as you don't have min-max players, and you have players who are sound in the rules (having a cleric/wizard picking his spells for the day would be a nightmare with an inexperienced player).</p></blockquote><p></p>
[QUOTE="Glyfair, post: 2761830, member: 53"] I agree, I think the power level of gestalt characters are overestimated a lot. Of course, a min-maxer could probably have a field day with it. If I ran it (and I'd probably consider it if one of the character generation programs could handle it), I'd likely have limitations on "multi-classing" (say "once you create a class like "cleric/wizard" those classes can only be used together for a level). I think a large number of campaigns using the gestalt rules are those with fewer players. When you only have 2 or 3 players, the gestalt rules balance things nicely vs. the assumed 4 character party with all 4 character classes. I think the second largest group (and I'd be willing to believe it was the largest) are those with powergamers in them. I know I heard of at least one campaign firsthand where one player ran a gestalt character, and the others didn't. Hey, if it works for them.... I think the rest are doing it because it looks fun or just to try it out. It certainly seems like it would be interesting as long as you don't have min-max players, and you have players who are sound in the rules (having a cleric/wizard picking his spells for the day would be a nightmare with an inexperienced player). [/QUOTE]
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Would someone help me understand what Gelstalt is?
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