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Would this be as inappropriate as I think?
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<blockquote data-quote="Pramas" data-source="post: 2479688" data-attributes="member: 995"><p>Using a publisher's trademarks without permission is not proper use. In fact, the OGL itself goes to some pains to protect trademarks, specifying that you cannot claim compatibility with a trademark without the consent of the trademark holder. See Section 7 of the OGL for details. </p><p></p><p></p><p></p><p>What happens is up to the publisher who controls the trademark. </p><p></p><p>With Mutants & Masterminds, we created a new trademark for third party use (M&M Superlink) and that program is continuing as M&M goes into its second edition. However, running M&M Superlink sucks up staff time because there is an approvals process. For that reason, I did not want to create a similar program for True20. We decided to run the setting search instead, so we'd end up with a small group of quality publishers we could trust to support True20 with good material. We may also license True20 out on a case by case basis, but we'd rather publishers entered the setting search and we have made no such deals as yet. </p><p></p><p>I understand that people may want to do things with True20 and M&M other than what we've offered. However, nothing in the letter or spirit of the OGL says that we have to give away our trademarks for free. In fact, as I mentioned above, quite the opposite is true. </p><p></p><p></p><p></p><p>This isn't about the consumer, it's about the law. I would absolutely love to make a True20 Sopranos or Sharpe's Rifles RPG but without licenses I can't. If I tried to do either of those games without permission, I would get sued into oblivion by HBO and Bernard Cornwell regardless of how many consumers the games might please. And they'd be right to sue. It is only the OGL that makes people think that somehow these same rules don't apply to RPGs. </p><p></p><p>So, if you want to use OGC from True20 or M&M, you can do that that as long as you use the OGL properly. You want to make money off our properties by using our trademarks, however, and you better believe we're going to have something to say about it.</p><p></p><p>Chris Pramas</p><p>Green Ronin Publishing</p></blockquote><p></p>
[QUOTE="Pramas, post: 2479688, member: 995"] Using a publisher's trademarks without permission is not proper use. In fact, the OGL itself goes to some pains to protect trademarks, specifying that you cannot claim compatibility with a trademark without the consent of the trademark holder. See Section 7 of the OGL for details. What happens is up to the publisher who controls the trademark. With Mutants & Masterminds, we created a new trademark for third party use (M&M Superlink) and that program is continuing as M&M goes into its second edition. However, running M&M Superlink sucks up staff time because there is an approvals process. For that reason, I did not want to create a similar program for True20. We decided to run the setting search instead, so we'd end up with a small group of quality publishers we could trust to support True20 with good material. We may also license True20 out on a case by case basis, but we'd rather publishers entered the setting search and we have made no such deals as yet. I understand that people may want to do things with True20 and M&M other than what we've offered. However, nothing in the letter or spirit of the OGL says that we have to give away our trademarks for free. In fact, as I mentioned above, quite the opposite is true. This isn't about the consumer, it's about the law. I would absolutely love to make a True20 Sopranos or Sharpe's Rifles RPG but without licenses I can't. If I tried to do either of those games without permission, I would get sued into oblivion by HBO and Bernard Cornwell regardless of how many consumers the games might please. And they'd be right to sue. It is only the OGL that makes people think that somehow these same rules don't apply to RPGs. So, if you want to use OGC from True20 or M&M, you can do that that as long as you use the OGL properly. You want to make money off our properties by using our trademarks, however, and you better believe we're going to have something to say about it. Chris Pramas Green Ronin Publishing [/QUOTE]
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