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would this be evil?
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<blockquote data-quote="Janos Audron" data-source="post: 452488" data-attributes="member: 4649"><p>I've followed this thread from the beginning, and mostly agree with Bonedagger, but here's my take on it:</p><p></p><p>The kidnapping is not evil, though it is unlawful. To this everyone agrees (I mean the unlawful part, not the evil part <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). The killing of the girl, yes that is evil, HOWEVER, it can have no effect on the game, other than role playing. The DM should not change their alignments (on the Good - Evil axis). The players (or the one with the sword at least), was under the assumption that when you hit someone with a sword, you can never kill a person. When the DM suddenly changes that fact, he, let's face it, screwed the player. The players now have a lot more trouble than they deserve (well, that of course depends on how you look at the kidnapping), and getting away from that town suddenly has become quite a challenge for 1st level characters...</p><p></p><p>If the DM decides to change your alignments, he does so for an action HE caused, not for something the players did. Effectively, he screws you again. And that, I think, is not fun for the players, who suddenly might be tracked by Paladins, good clerics etc...</p><p></p><p>So: Kidnapping - Unlawful, Killing - Evil, Alignmentshift - Lawful to Chaotic, not Good to Evil.</p></blockquote><p></p>
[QUOTE="Janos Audron, post: 452488, member: 4649"] I've followed this thread from the beginning, and mostly agree with Bonedagger, but here's my take on it: The kidnapping is not evil, though it is unlawful. To this everyone agrees (I mean the unlawful part, not the evil part :)). The killing of the girl, yes that is evil, HOWEVER, it can have no effect on the game, other than role playing. The DM should not change their alignments (on the Good - Evil axis). The players (or the one with the sword at least), was under the assumption that when you hit someone with a sword, you can never kill a person. When the DM suddenly changes that fact, he, let's face it, screwed the player. The players now have a lot more trouble than they deserve (well, that of course depends on how you look at the kidnapping), and getting away from that town suddenly has become quite a challenge for 1st level characters... If the DM decides to change your alignments, he does so for an action HE caused, not for something the players did. Effectively, he screws you again. And that, I think, is not fun for the players, who suddenly might be tracked by Paladins, good clerics etc... So: Kidnapping - Unlawful, Killing - Evil, Alignmentshift - Lawful to Chaotic, not Good to Evil. [/QUOTE]
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