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would this be evil?
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<blockquote data-quote="Al" data-source="post: 452499" data-attributes="member: 2486"><p>Again, I'd like to disagree that the actions are *necessarily* evil. We simply don't have enough information to make that call.</p><p></p><p>Now, in all likelihood, they were. Chances are, given that it is a first level party, that they were trying to rescue the rogue because she was a friend, and this method is quick, easy and dirty. Kidnapping someone just to bust your friend out of jail is most certainly an evil act.</p><p></p><p>However, it might have been one of those 'good-in-the-long-run' moral dilemmas. If the PCs had a quest of vital importance (QOVI) and the thief was absolutely imperative to that quest (though, given the levels involved, a hireling would probably have been feasible), then the action was not evil. The rationale is straightforward. If they could not break the thief out of jail, then they would fail the QOVI. Since failing the QOVI would lead to more innocent death etc. than the possible death of the kidnapped child, then it would have been callous not to have attempted to free the thief. It has already been established that they did not realise that they should parley, though this is clearly stupidity and not evil.</p><p></p><p>They, to their minds, may have had this choice.</p><p>Kidnap child. One innocent harmed (not killed, as this was unexpected, undesirable and IMO, a bad call.)</p><p>Fail QOVI. Many innocents killed.</p><p>Now, given that choice, any *good* PC would do the former. Indeed, the evil PC would likely choose the latter, as from a selfish point-of-view, failing the QOVI has no negative impact to him, but risking his neck to kidnap the child and succeed in the QOVI has a potential risk to his personal safety.</p><p></p><p>I am not saying that this is necessarily the case- in all likelihood it is not - but until we have further details, we simply cannot decry the act as definitely evil.</p></blockquote><p></p>
[QUOTE="Al, post: 452499, member: 2486"] Again, I'd like to disagree that the actions are *necessarily* evil. We simply don't have enough information to make that call. Now, in all likelihood, they were. Chances are, given that it is a first level party, that they were trying to rescue the rogue because she was a friend, and this method is quick, easy and dirty. Kidnapping someone just to bust your friend out of jail is most certainly an evil act. However, it might have been one of those 'good-in-the-long-run' moral dilemmas. If the PCs had a quest of vital importance (QOVI) and the thief was absolutely imperative to that quest (though, given the levels involved, a hireling would probably have been feasible), then the action was not evil. The rationale is straightforward. If they could not break the thief out of jail, then they would fail the QOVI. Since failing the QOVI would lead to more innocent death etc. than the possible death of the kidnapped child, then it would have been callous not to have attempted to free the thief. It has already been established that they did not realise that they should parley, though this is clearly stupidity and not evil. They, to their minds, may have had this choice. Kidnap child. One innocent harmed (not killed, as this was unexpected, undesirable and IMO, a bad call.) Fail QOVI. Many innocents killed. Now, given that choice, any *good* PC would do the former. Indeed, the evil PC would likely choose the latter, as from a selfish point-of-view, failing the QOVI has no negative impact to him, but risking his neck to kidnap the child and succeed in the QOVI has a potential risk to his personal safety. I am not saying that this is necessarily the case- in all likelihood it is not - but until we have further details, we simply cannot decry the act as definitely evil. [/QUOTE]
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