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would this be evil?
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<blockquote data-quote="Janos Audron" data-source="post: 453035" data-attributes="member: 4649"><p>Tsyr: I'm playing Call of Cthulhu each sunday, and that experience shifted my definition of Evil somewhat...</p><p></p><p>Like today, we were sleeping, and a FBI agent and a local policeman burst through the door to arrest us. When they lead us down the stairs of the hotel in which we were staying, our friends try to grapple the FBI agent while pointing a desert eagle at the policeman...</p><p></p><p>Normally, I would call this evil. You just don't attack innocent people who do their job. Especially not if you actually are guilty (in a certain way). IMO that goes beyond mere Chaotic behavior and is Evil. However, we *were* doing good things. We've saved a lot of lives, and by binding some powerful evil beings we've saved a lot of people. Those officers, who are doing the right thing, could've locked us away for years, both in jail and in mental institutions, preventing us from helping / saving innocent people...</p><p></p><p>And then the question remains: was it good what we did? Was it evil? And suddenly, I wasn't so sure anymore...</p><p></p><p>So, Tsyr, if you think that "the end justifies the means" is not a valid explanation, then we have no common ground for a discussion, and neither of us is going to convince the other...</p><p></p><p></p><p></p><p>Now, you seem to have missed my point. First, as I have tried to explain above the kidnapping is not evil. If you think it is, in that case, change their alignments...</p><p></p><p>However, if you want to change their alignment for killing the girl, in that case you are screwing the players. The players were under the (correct!) assumption that subdual damage could not kill. When the DM suddenly decides that they do kill the girl and THEN wants to punish them for killing her, he 's doing something wrong. That was what I was saying...</p></blockquote><p></p>
[QUOTE="Janos Audron, post: 453035, member: 4649"] Tsyr: I'm playing Call of Cthulhu each sunday, and that experience shifted my definition of Evil somewhat... Like today, we were sleeping, and a FBI agent and a local policeman burst through the door to arrest us. When they lead us down the stairs of the hotel in which we were staying, our friends try to grapple the FBI agent while pointing a desert eagle at the policeman... Normally, I would call this evil. You just don't attack innocent people who do their job. Especially not if you actually are guilty (in a certain way). IMO that goes beyond mere Chaotic behavior and is Evil. However, we *were* doing good things. We've saved a lot of lives, and by binding some powerful evil beings we've saved a lot of people. Those officers, who are doing the right thing, could've locked us away for years, both in jail and in mental institutions, preventing us from helping / saving innocent people... And then the question remains: was it good what we did? Was it evil? And suddenly, I wasn't so sure anymore... So, Tsyr, if you think that "the end justifies the means" is not a valid explanation, then we have no common ground for a discussion, and neither of us is going to convince the other... Now, you seem to have missed my point. First, as I have tried to explain above the kidnapping is not evil. If you think it is, in that case, change their alignments... However, if you want to change their alignment for killing the girl, in that case you are screwing the players. The players were under the (correct!) assumption that subdual damage could not kill. When the DM suddenly decides that they do kill the girl and THEN wants to punish them for killing her, he 's doing something wrong. That was what I was saying... [/QUOTE]
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