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Would This Be Too Much?
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 867563" data-attributes="member: 6533"><p>Well, spell immunity isn't so bad for things like golems because you can spring lots of nasty environmental stuff on them. Make them fall into pits and what not.</p><p></p><p>Dragons, on the other hand, are very large flying creatures which makes it very difficult to pull off similar tricks.</p><p></p><p>If you made them a little more vulnerable to control winds I would guess it would be fine.</p><p></p><p>Too high a spell resistance is going to be just as nasty of a problem unless you got wizards with loads of spell penetration style feats hanging around.</p><p></p><p>If you really wanted to make them wizard killers than give them lots of detect, dispel, and anti-magic abilities. The limited but aggressive nature of these makes it a lot clearer that they are specifically out for magic-users, but sends wizards into defensive battles as opposed to just fleeing, hiding, or pouting in frustration.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 867563, member: 6533"] Well, spell immunity isn't so bad for things like golems because you can spring lots of nasty environmental stuff on them. Make them fall into pits and what not. Dragons, on the other hand, are very large flying creatures which makes it very difficult to pull off similar tricks. If you made them a little more vulnerable to control winds I would guess it would be fine. Too high a spell resistance is going to be just as nasty of a problem unless you got wizards with loads of spell penetration style feats hanging around. If you really wanted to make them wizard killers than give them lots of detect, dispel, and anti-magic abilities. The limited but aggressive nature of these makes it a lot clearer that they are specifically out for magic-users, but sends wizards into defensive battles as opposed to just fleeing, hiding, or pouting in frustration. [/QUOTE]
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