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Would this be unbalancing?
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<blockquote data-quote="Capellan" data-source="post: 458001" data-attributes="member: 6294"><p>Prestige classes should not be available at 3rd level, IMO. It's not very prestigious <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>While the core Monk's abilities <em>are</em> cool, there is nothing there that even remotely compares with the ability to deflect 10 (!) arrows per round, nor to compete with a 10' reach.</p><p></p><p>Yes, a spiked chain also gives reach - but it requires the monk to use a feat for proficiency, makes them unable to deflect arrows (since it is a large weapon) and only uses the normal - not Unarmed - BAB.</p><p></p><p>Couple that with the fact that - as written - the Mnk2/OLH5 is able to throw 6 shuriken per round doing 1d6 damage each, and that none of their abilities (except their +1 secondary unarmed attack) are negated by armour, and you've got someone who is just begging for a level of Fighter to min/max the character to death.</p><p></p><p>Don't get me wrong: I think you've got a very interesting class idea here. I just think the balance is a bit off. The entry requirements need to be more stringent (a 3rd level Human Expert could qualify!) and the Wide Palm needs to be toned down (I'd say 4 missiles should be the absolute maximum allowed). Projected Blade also needs to be made less lethal - at the moment the character will act like a buzzsaw.</p><p></p><p>I'd probably expand it to a 10 level class, too, and make some of the abilities stack with those of the Monk.</p><p></p><p>In fact, I'll probably work up an alternative this weekend and post it here - give you a chance to tell me what I've done wrong! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Capellan, post: 458001, member: 6294"] Prestige classes should not be available at 3rd level, IMO. It's not very prestigious :) While the core Monk's abilities [i]are[/i] cool, there is nothing there that even remotely compares with the ability to deflect 10 (!) arrows per round, nor to compete with a 10' reach. Yes, a spiked chain also gives reach - but it requires the monk to use a feat for proficiency, makes them unable to deflect arrows (since it is a large weapon) and only uses the normal - not Unarmed - BAB. Couple that with the fact that - as written - the Mnk2/OLH5 is able to throw 6 shuriken per round doing 1d6 damage each, and that none of their abilities (except their +1 secondary unarmed attack) are negated by armour, and you've got someone who is just begging for a level of Fighter to min/max the character to death. Don't get me wrong: I think you've got a very interesting class idea here. I just think the balance is a bit off. The entry requirements need to be more stringent (a 3rd level Human Expert could qualify!) and the Wide Palm needs to be toned down (I'd say 4 missiles should be the absolute maximum allowed). Projected Blade also needs to be made less lethal - at the moment the character will act like a buzzsaw. I'd probably expand it to a 10 level class, too, and make some of the abilities stack with those of the Monk. In fact, I'll probably work up an alternative this weekend and post it here - give you a chance to tell me what I've done wrong! :) [/QUOTE]
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