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Would this qualify as a chaotic nation? (somewhat long)
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<blockquote data-quote="Shades of Green" data-source="post: 3253959" data-attributes="member: 3297"><p>Actually, most tribal societies are pretty chaotic - most tribal chiefs are followed because they (and their advice/opinions) are respected by the tribesmen, and not because the chiefs' will is enforced by any system other than, maybe, group pressure.</p><p></p><p>Lawful societies have institutions, codified laws, clear-set positions of power and a consistent application of that power. All modern states are lawful in that they have bureaucracy, complex legal systems, governmental hirarchies, and insitutionalized law-enforcement. The "seperation of powers" common to most modern republics is a very lawful invention in D&D terms: it defines the exact authorities and limitations of each branch of government, as opposed to, for example, the ability of early-medieval nobles to fullfill all the functions of government (making laws, judging people, making decisions) within their fief.</p><p></p><p>Chaotic societies may have customs and leaders (or bullies in an evil society), but far less is set in stone nad far less is institutionalized. Decisions are made individuall on a case-by-case basis, or on a whim, but not according to any codified system. Early feudal societies were chaotic, as the whole thing relied on oathes of fealty and on a personal relationship between vassal and liege-lord; on the other hand, the Catholic Church was very Lawful, with very complex legal codes and a convolved hirarchy of funtionaries.</p><p></p><p>In a Chaotic society you follow a leader because you respect/like/love that leader (Chaotic Good), because it looks like a good idea at this moment but could change in a few minutes/days/years (Chaotic Neutral) or because he/she scares/beats/bullies the hell out of you. In a Lawful society you abide by the law because it makes life easier/cleaner/happier/more harmonious and is a good set of laws (Lawful Good) or because breaking a law is punished (Lawful Neutral or Lawful Evil).</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 3253959, member: 3297"] Actually, most tribal societies are pretty chaotic - most tribal chiefs are followed because they (and their advice/opinions) are respected by the tribesmen, and not because the chiefs' will is enforced by any system other than, maybe, group pressure. Lawful societies have institutions, codified laws, clear-set positions of power and a consistent application of that power. All modern states are lawful in that they have bureaucracy, complex legal systems, governmental hirarchies, and insitutionalized law-enforcement. The "seperation of powers" common to most modern republics is a very lawful invention in D&D terms: it defines the exact authorities and limitations of each branch of government, as opposed to, for example, the ability of early-medieval nobles to fullfill all the functions of government (making laws, judging people, making decisions) within their fief. Chaotic societies may have customs and leaders (or bullies in an evil society), but far less is set in stone nad far less is institutionalized. Decisions are made individuall on a case-by-case basis, or on a whim, but not according to any codified system. Early feudal societies were chaotic, as the whole thing relied on oathes of fealty and on a personal relationship between vassal and liege-lord; on the other hand, the Catholic Church was very Lawful, with very complex legal codes and a convolved hirarchy of funtionaries. In a Chaotic society you follow a leader because you respect/like/love that leader (Chaotic Good), because it looks like a good idea at this moment but could change in a few minutes/days/years (Chaotic Neutral) or because he/she scares/beats/bullies the hell out of you. In a Lawful society you abide by the law because it makes life easier/cleaner/happier/more harmonious and is a good set of laws (Lawful Good) or because breaking a law is punished (Lawful Neutral or Lawful Evil). [/QUOTE]
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