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Would this solve the "grind" issue?
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<blockquote data-quote="keterys" data-source="post: 5171660" data-attributes="member: 43019"><p>As an example, my bard at that level could give everyone a +8 attack and +16 damage for a round, the ability to make basic attacks as minor actions, and give one target four basic attacks. So, my round alone might net, what, 8 attacks from my allies and an extra 128 damage on their own 8 attacks for the round? If each of the 8 basic attacks I granted hits for, say, 2d8+46, that's 440 damage. Their own 8 attacks are not basics, so presumably hit for more.</p><p></p><p>Yeah, shouldn't be that hard to do a one round nova to drop that target, in a purely theoretical sense.</p></blockquote><p></p>
[QUOTE="keterys, post: 5171660, member: 43019"] As an example, my bard at that level could give everyone a +8 attack and +16 damage for a round, the ability to make basic attacks as minor actions, and give one target four basic attacks. So, my round alone might net, what, 8 attacks from my allies and an extra 128 damage on their own 8 attacks for the round? If each of the 8 basic attacks I granted hits for, say, 2d8+46, that's 440 damage. Their own 8 attacks are not basics, so presumably hit for more. Yeah, shouldn't be that hard to do a one round nova to drop that target, in a purely theoretical sense. [/QUOTE]
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Would this solve the "grind" issue?
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