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<blockquote data-quote="Zhure" data-source="post: 141188" data-attributes="member: 308"><p>20th level Sorcerer. Needs Craft Wand and to know Forcecage* and Shrink Item**. Make Shrink Item Wand. Optional: Ring of Sustenance; Teleport; Stone Shape.</p><p></p><p>Make several Wands of Shrink Item. Arrange for boulders cut into cubes of 40 cubic feet. Stone shape would be helpful here if you want to be completely self-sufficient.</p><p></p><p>Begin using the Wand to Shrink one boulder per round to 1/2000th of it's volume. Each boulder takes up .02 cubic feet. Create 50,000 of these shrunken boulders, which takes 83 1/3 hours, or about 3 1/2 days. This is where the Ring of Sustenance comes into play, so you can cast straight through without resting.</p><p></p><p>You'd of course need 1,000 wands of at least 4th level, which is prohibitively expensive, but this is just a thought exercise. (1,000x4x3x750 = 5,250,000 gp.)</p><p></p><p>Now take all these cloth boulders and stack them up, then cast Force Cage around the entire group. Get to a safe distance and say the command word to end the Shrink Item spell(s).</p><p></p><p>The entire mass of 50,000 boulders will expand to it's original volume of 2,000,000 cubic feet, but it is compressed to a volume of 1,000 cubic feet, because the force cage isn't susceptible to non-magical damage.</p><p></p><p>The forcecage will last for 40 hours, which should give you enough time to make an escape, as the density of this "device" will be staggering. (This is where Teleport is useful.)</p><p></p><p>I leave it to the physics experts to figure out what would happen. </p><p></p><p>Realize of course that this is magic, so normal physics may not apply, but I think this is more doable than the reverse gravity/teleport jink.</p><p></p><p>Greg</p><p></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">*Forcecage</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Evocation [Force]</span></em></p><p><em><span style="font-size: 9px">Level: Sor/Wiz 7</span></em></p><p><em><span style="font-size: 9px">Components: V, S, M (see text)</span></em></p><p><em><span style="font-size: 9px">Casting Time: 1 action</span></em></p><p><em><span style="font-size: 9px">Range: Close (25 ft. + 5 ft./2 levels)</span></em></p><p><em><span style="font-size: 9px">Area: Barred cage (20-ft. cube) or</span></em></p><p><em><span style="font-size: 9px">windowless cell (10-ft. cube)</span></em></p><p><em><span style="font-size: 9px">Duration: 2 hours/level</span></em></p><p><em><span style="font-size: 9px">Saving Throw: None</span></em></p><p><em><span style="font-size: 9px">Spell Resistance: No</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">This powerful spell brings into being an immobile cubical prison with bars or solid walls of force (the character's choice).</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Creatures within the area are caught and contained unless they are too big to fit inside or can pass through the slits in the barred cage. All spells and breath weapons can pass through the gaps in the bars. Teleportation and other forms of astral travel provide a means of escape, but the force walls or bars extend into the Ethereal Plane, blocking ethereal travel.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Like a wall of force spell, the forcecage resists dispel magic, but it is vulnerable to a disintegrate spell, and it can be destroyed by a sphere of annihilation or a rod of cancellation.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Barred Cage: The barred cage is a 20-foot cube with bands of force (similar to a wall of force spell) for bars. The bands are a half-inch wide, with half-inch gaps between the bars.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Windowless Cell: The cell is a 10-foot cube with no way in and no way out. Solid walls of force form its six sides.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Material Component: Worth 1,500 gp, consumed when the spell is prepared. </span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">**Shrink Item</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Transmutation</span></em></p><p><em><span style="font-size: 9px">Level: Sor/Wiz 3</span></em></p><p><em><span style="font-size: 9px">Components: V, S</span></em></p><p><em><span style="font-size: 9px">Casting Time: 1 action</span></em></p><p><em><span style="font-size: 9px">Range: Touch</span></em></p><p><em><span style="font-size: 9px">Target: One touched object of up to 2 cu. ft./level</span></em></p><p><em><span style="font-size: 9px">Duration: 1 day/level (see text)</span></em></p><p><em><span style="font-size: 9px">Saving Throw: Will negates (object)</span></em></p><p><em><span style="font-size: 9px">Spell Resistance: Yes (object)</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">The character is able to shrink one nonmagical item (if it is within the size limit) to one-twelfth of its normal size in each dimension (to about 1/2,000th the original volume and mass). Optionally, the character can also change its now-shrunken composition to a clothlike one. Objects changed by a shrink item spell can be returned to normal composition and size merely by tossing them onto any solid surface or by a word of command from the original caster. Restoring the shrunken object to its normal size and composition ends the spell.</span></em></p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">If shrink item is made permanent (see the permanency spell), the affected object can be shrunk and expanded an indefinite number of times, but only by the original caster.</span></em></p></blockquote><p></p>
[QUOTE="Zhure, post: 141188, member: 308"] 20th level Sorcerer. Needs Craft Wand and to know Forcecage* and Shrink Item**. Make Shrink Item Wand. Optional: Ring of Sustenance; Teleport; Stone Shape. Make several Wands of Shrink Item. Arrange for boulders cut into cubes of 40 cubic feet. Stone shape would be helpful here if you want to be completely self-sufficient. Begin using the Wand to Shrink one boulder per round to 1/2000th of it's volume. Each boulder takes up .02 cubic feet. Create 50,000 of these shrunken boulders, which takes 83 1/3 hours, or about 3 1/2 days. This is where the Ring of Sustenance comes into play, so you can cast straight through without resting. You'd of course need 1,000 wands of at least 4th level, which is prohibitively expensive, but this is just a thought exercise. (1,000x4x3x750 = 5,250,000 gp.) Now take all these cloth boulders and stack them up, then cast Force Cage around the entire group. Get to a safe distance and say the command word to end the Shrink Item spell(s). The entire mass of 50,000 boulders will expand to it's original volume of 2,000,000 cubic feet, but it is compressed to a volume of 1,000 cubic feet, because the force cage isn't susceptible to non-magical damage. The forcecage will last for 40 hours, which should give you enough time to make an escape, as the density of this "device" will be staggering. (This is where Teleport is useful.) I leave it to the physics experts to figure out what would happen. Realize of course that this is magic, so normal physics may not apply, but I think this is more doable than the reverse gravity/teleport jink. Greg [i][SIZE=1] *Forcecage Evocation [Force] Level: Sor/Wiz 7 Components: V, S, M (see text) Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Area: Barred cage (20-ft. cube) or windowless cell (10-ft. cube) Duration: 2 hours/level Saving Throw: None Spell Resistance: No This powerful spell brings into being an immobile cubical prison with bars or solid walls of force (the character's choice). Creatures within the area are caught and contained unless they are too big to fit inside or can pass through the slits in the barred cage. All spells and breath weapons can pass through the gaps in the bars. Teleportation and other forms of astral travel provide a means of escape, but the force walls or bars extend into the Ethereal Plane, blocking ethereal travel. Like a wall of force spell, the forcecage resists dispel magic, but it is vulnerable to a disintegrate spell, and it can be destroyed by a sphere of annihilation or a rod of cancellation. Barred Cage: The barred cage is a 20-foot cube with bands of force (similar to a wall of force spell) for bars. The bands are a half-inch wide, with half-inch gaps between the bars. Windowless Cell: The cell is a 10-foot cube with no way in and no way out. Solid walls of force form its six sides. Material Component: Worth 1,500 gp, consumed when the spell is prepared. **Shrink Item Transmutation Level: Sor/Wiz 3 Components: V, S Casting Time: 1 action Range: Touch Target: One touched object of up to 2 cu. ft./level Duration: 1 day/level (see text) Saving Throw: Will negates (object) Spell Resistance: Yes (object) The character is able to shrink one nonmagical item (if it is within the size limit) to one-twelfth of its normal size in each dimension (to about 1/2,000th the original volume and mass). Optionally, the character can also change its now-shrunken composition to a clothlike one. Objects changed by a shrink item spell can be returned to normal composition and size merely by tossing them onto any solid surface or by a word of command from the original caster. Restoring the shrunken object to its normal size and composition ends the spell. If shrink item is made permanent (see the permanency spell), the affected object can be shrunk and expanded an indefinite number of times, but only by the original caster.[/SIZE][/i] [/QUOTE]
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