Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Would you allow an extra background instead of Feat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 7488431" data-attributes="member: 6796661"><p>Whoever survives the first adventure. </p><p></p><p>I'm going to be using this for my next campaign and here is how I am thinking of doing it. </p><p></p><p>I will schedule an 8-hour chunk of time for session-0, a level-0 game, lunch, and general hanging out together. </p><p></p><p>Session 0 will be maybe an hour or two. Everyone will be given a sheet of paper that is split into four sections. Each session will have a form for basic stats and equipment. All players will create four characters. Stats will be based on standard array. We usually roll, but this time I think standard array is quicker and helps people not get two attached to their characters at this time. Next everyone selects one background for each of their four characters and adjusts stats, proficiencies, skills, and equipment accordingly. That's it. Noboby is allows to write up any background for their characters at this time. That is done as part of the level 0 game. </p><p></p><p>Next, we vote on rule variants that will be used/allowed in this campaign (e.g., multiclassing, meat-grinder mode, flanking, longer rest times, healing kit dependency, alignment restrictions, class/race restrictions). DM has veto, but I generally just state anything I'm not willing to play. I also use this time to lay out some ground rules that are specific to this campaign. This will be a an old-school mega-dungeon crawl with a mega-plot involving the defeat of death cultists. Players will encounter real evil. I don't need to go too much into all this, because we've been playing together for years. </p><p></p><p>Next, I run a four-hour introductory adventure to the campaign setting. This next campaign will the be the 5e conversion of Rappan Atthuk, which was recently Kickstarted by Frog God Games. For example, for this adventure, I plan to have the party as members of a merchant's caravan travelling along the Sea Coast Road on their way to Felkor's Ferry. There will be a some small events to set the scene and one major encounter/event that will be the party-defining event to kick things off. It is up to the players to decide why each of their four characters are travelling to Felkor's Ferry and how the events share the motivations of the surviving character they choose to continue with. </p><p></p><p>After the adventure a surviving character is selected and a class selected for it. This will be a group exercise. </p><p></p><p>Going forward, as characters die, the player can replace their dead character with an adventurer who has come to Felkor's ferry (motivations up to player, so long as it make sense why s/he would join the party). The arriving adventurer must be one level below the lowest level surviving party member.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7488431, member: 6796661"] Whoever survives the first adventure. I'm going to be using this for my next campaign and here is how I am thinking of doing it. I will schedule an 8-hour chunk of time for session-0, a level-0 game, lunch, and general hanging out together. Session 0 will be maybe an hour or two. Everyone will be given a sheet of paper that is split into four sections. Each session will have a form for basic stats and equipment. All players will create four characters. Stats will be based on standard array. We usually roll, but this time I think standard array is quicker and helps people not get two attached to their characters at this time. Next everyone selects one background for each of their four characters and adjusts stats, proficiencies, skills, and equipment accordingly. That's it. Noboby is allows to write up any background for their characters at this time. That is done as part of the level 0 game. Next, we vote on rule variants that will be used/allowed in this campaign (e.g., multiclassing, meat-grinder mode, flanking, longer rest times, healing kit dependency, alignment restrictions, class/race restrictions). DM has veto, but I generally just state anything I'm not willing to play. I also use this time to lay out some ground rules that are specific to this campaign. This will be a an old-school mega-dungeon crawl with a mega-plot involving the defeat of death cultists. Players will encounter real evil. I don't need to go too much into all this, because we've been playing together for years. Next, I run a four-hour introductory adventure to the campaign setting. This next campaign will the be the 5e conversion of Rappan Atthuk, which was recently Kickstarted by Frog God Games. For example, for this adventure, I plan to have the party as members of a merchant's caravan travelling along the Sea Coast Road on their way to Felkor's Ferry. There will be a some small events to set the scene and one major encounter/event that will be the party-defining event to kick things off. It is up to the players to decide why each of their four characters are travelling to Felkor's Ferry and how the events share the motivations of the surviving character they choose to continue with. After the adventure a surviving character is selected and a class selected for it. This will be a group exercise. Going forward, as characters die, the player can replace their dead character with an adventurer who has come to Felkor's ferry (motivations up to player, so long as it make sense why s/he would join the party). The arriving adventurer must be one level below the lowest level surviving party member. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Would you allow an extra background instead of Feat?
Top