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Would you allow half-races?
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<blockquote data-quote="Aeric" data-source="post: 2496883" data-attributes="member: 17012"><p>I personally like the idea of half-breeds--as something rare and special. When I played my half-elf many years ago, her mixed parentage was practically the focus of the character. She was raised among humans, elves were few and far between, and she had a lot of conflicts both internally and externally. It was great fun roleplaying her.</p><p></p><p>Making half-elves and half-orcs a race unto themselves, as Eberron has done, completely takes any sort of interesting roleplay potential out of the race. I might feel better about it if they actually had names of their own instead of "half-," but the impact of being a naturally occuring half-elf or half-orc in Eberron is greatly diminished because of their existence. Half-elves and half-orcs in Eberron are to humans what Tallfellows and Stouts were to halflings (thank God they got rid of those...the thought of a hobbit getting busy with an elf or dwarf/gnome was...uuuuhhhh).</p><p></p><p>As far as half-monsters go...they went a bit far with those. I had to draw the line at half-elemental. Half-ELEMENTAL?!?! How does that happen?? No, wait, don't tell me. I don't want to know. Maybe stout halflings weren't so bad after all.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Anyways, I would say use the half-breeds, but use them very sparingly. Make their appearance rare and special, and the story of their creation interesting. In the case of half-elves/orcs, vary their abilities up a bit so that they're not all the same. Maybe this guy inherited more from his orcish father than his human mother, maybe that guy looks almost completely human, etc.</p></blockquote><p></p>
[QUOTE="Aeric, post: 2496883, member: 17012"] I personally like the idea of half-breeds--as something rare and special. When I played my half-elf many years ago, her mixed parentage was practically the focus of the character. She was raised among humans, elves were few and far between, and she had a lot of conflicts both internally and externally. It was great fun roleplaying her. Making half-elves and half-orcs a race unto themselves, as Eberron has done, completely takes any sort of interesting roleplay potential out of the race. I might feel better about it if they actually had names of their own instead of "half-," but the impact of being a naturally occuring half-elf or half-orc in Eberron is greatly diminished because of their existence. Half-elves and half-orcs in Eberron are to humans what Tallfellows and Stouts were to halflings (thank God they got rid of those...the thought of a hobbit getting busy with an elf or dwarf/gnome was...uuuuhhhh). As far as half-monsters go...they went a bit far with those. I had to draw the line at half-elemental. Half-ELEMENTAL?!?! How does that happen?? No, wait, don't tell me. I don't want to know. Maybe stout halflings weren't so bad after all.... :confused: Anyways, I would say use the half-breeds, but use them very sparingly. Make their appearance rare and special, and the story of their creation interesting. In the case of half-elves/orcs, vary their abilities up a bit so that they're not all the same. Maybe this guy inherited more from his orcish father than his human mother, maybe that guy looks almost completely human, etc. [/QUOTE]
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