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Would you allow this if you were the DM
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<blockquote data-quote="DEFCON 1" data-source="post: 6554573" data-attributes="member: 7006"><p>For me, I couldn't care less about the mechanical implications of the combo. The very first thing I'd be asking and witnessing as the player created and played the character would be who this character is, why did it start as a monk, and where/when/why did it become a druid? If there's an actual story as to why this character is multi-classing druid and monk, and why/how often this character would shapeshift into an animal form and then try and do martial arts... then sure, I might allow it. So for instance... if the person made a monk who was studying and focused on a particular animal style of martial arts-- crane style, monkey style or whatever-- and eventually wanted to progress to the point that they could eventually wildshape into that animal... that's awesome to me, and then I'd work to allow combining wildshape and martial arts.</p><p></p><p>But if the person wants to play and *is* playing a druid and only wants to multi-class into monk purely to get a mechanical benefit from it... then forget it. There are dozens of mechanical benefits you can already pick up in the game... you aren't going to cherry-pick a more powerful one off of another class and flush away the entirety of the class's fluff just to do so for the additional power. That's not how I role.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6554573, member: 7006"] For me, I couldn't care less about the mechanical implications of the combo. The very first thing I'd be asking and witnessing as the player created and played the character would be who this character is, why did it start as a monk, and where/when/why did it become a druid? If there's an actual story as to why this character is multi-classing druid and monk, and why/how often this character would shapeshift into an animal form and then try and do martial arts... then sure, I might allow it. So for instance... if the person made a monk who was studying and focused on a particular animal style of martial arts-- crane style, monkey style or whatever-- and eventually wanted to progress to the point that they could eventually wildshape into that animal... that's awesome to me, and then I'd work to allow combining wildshape and martial arts. But if the person wants to play and *is* playing a druid and only wants to multi-class into monk purely to get a mechanical benefit from it... then forget it. There are dozens of mechanical benefits you can already pick up in the game... you aren't going to cherry-pick a more powerful one off of another class and flush away the entirety of the class's fluff just to do so for the additional power. That's not how I role. [/QUOTE]
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