Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would you allow this paladin in your game? (new fiction added 11/11/08)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fusangite" data-source="post: 1954514" data-attributes="member: 7240"><p>And now to the matter of terminological clarity:</p><p></p><p>This paladin is most emphatically not a nihilist. Nihilists believe in nothing. This paladin believes in something; he just doesn't believe that he resides in an intrinsically moral universe. Existentialism is a philosophy created specifically to address this problem. While, for most of history, people have tended to believe that at some deep level, the universe shared their morality, with the advent of modern science, non-theistic individuals have had to construct belief systems in which they are moral and the universe is amoral. One might accuse the paladin of being an existentialist in that he does not believe that his moral agenda is shared by the universe in which he is situated but he is by no means a nihilist.</p><p></p><p>Secondly, premodern people usually believed that fate and free will were powerful real forces. The nature vs. nurture debates of the recent past are simply the latest iteration of the fate vs. free will debates that causes astrologers to fall in and out of favour over the past 2000 years. Often people believed strongly both that many things were fated to take place and yet, at the same time, believed strongly in the Christian idea of free will. Some cultures leaned more heavily in the direction of fate over free will than others; the pre-Christian and early Christian Norse certainly believed very strongly in the power of fate compared to their belief in free will. And yet these cultures produced some of the greatest narratives of heroism in history. So I just don't buy that belief in the power of fate makes you a bad hero. </p><p></p><p>I would argue that the paladin archetype is one that is premise on belief in a moral universe and the power of free will and that because of cultural referrents specific to the class, the paladin's demeanour and beliefs may be problematic but this is only because the class refers to specific cultural archetypes. A lawful good, code-bound class with different or no real world cultural referrents could absolutely think this way without causing any difficulties.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1954514, member: 7240"] And now to the matter of terminological clarity: This paladin is most emphatically not a nihilist. Nihilists believe in nothing. This paladin believes in something; he just doesn't believe that he resides in an intrinsically moral universe. Existentialism is a philosophy created specifically to address this problem. While, for most of history, people have tended to believe that at some deep level, the universe shared their morality, with the advent of modern science, non-theistic individuals have had to construct belief systems in which they are moral and the universe is amoral. One might accuse the paladin of being an existentialist in that he does not believe that his moral agenda is shared by the universe in which he is situated but he is by no means a nihilist. Secondly, premodern people usually believed that fate and free will were powerful real forces. The nature vs. nurture debates of the recent past are simply the latest iteration of the fate vs. free will debates that causes astrologers to fall in and out of favour over the past 2000 years. Often people believed strongly both that many things were fated to take place and yet, at the same time, believed strongly in the Christian idea of free will. Some cultures leaned more heavily in the direction of fate over free will than others; the pre-Christian and early Christian Norse certainly believed very strongly in the power of fate compared to their belief in free will. And yet these cultures produced some of the greatest narratives of heroism in history. So I just don't buy that belief in the power of fate makes you a bad hero. I would argue that the paladin archetype is one that is premise on belief in a moral universe and the power of free will and that because of cultural referrents specific to the class, the paladin's demeanour and beliefs may be problematic but this is only because the class refers to specific cultural archetypes. A lawful good, code-bound class with different or no real world cultural referrents could absolutely think this way without causing any difficulties. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would you allow this paladin in your game? (new fiction added 11/11/08)
Top