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*Pathfinder & Starfinder
Would you allow this paladin in your game? (new fiction added 11/11/08)
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<blockquote data-quote="JamesonCourage" data-source="post: 6042043" data-attributes="member: 6668292"><p>In that situation, resign. If they don't let you, we're getting close to a type of tyrannical government again.</p><p></p><p>I wasn't trying to say that the Vow made you a Saint, I was just speaking of ways to be Extra Good, since you asked how it would be possible. I referenced your Vows (from the Book of Exalted Deeds).</p><p></p><p>As a template from the book, I'm sure it talks about what it means to be a Saint. I'm sure it's different from the Paladin. It might be compatible, it might not. I'd need to read it to be able to describe the difference.</p><p></p><p>But when we're talking about how to be a more "Good" Paladin, I already commented on that.</p><p></p><p>The only explicit reference to the Paladin is "A paladin who has lost her class features due to committing an evil act may have her paladinhood restored to her by this spell." It does not mention the Code.</p><p></p><p>The spell does say "When cast for the benefit of a creature whose guilt was the result of deliberate acts, the cost to you is 500 XP per casting (see above)." However, we don't know if that's referencing Paladins, or if it's referencing things in general in a sort of blanket statement (which is what I suspect). For example, Clerics have a lot of ways to lose their powers, depending on the deity they worship. If they lose their powers (even unintentionally), or the Paladin loses his powers (by unintentionally committing an Evil act... which seems hard to do), then they can be restored at an XP cost.</p><p></p><p>However, it doesn't talk about the Code at all. It talks about committing an Evil act. So, the clause at the end (about the XP cost) could apply to Paladins, but it may not apply to the Code whatsoever; it may only apply to accidental acts of Evil (if that's possible).</p><p></p><p>I'd consider it not respecting legitimate authority if a Paladin disrespecting any messenger from the church, a legitimate lord he served, etc. Disrespecting the messenger is disrespecting the authority they represent. But again, it's not laid out in RAW, and so it's my take on it.</p><p></p><p>I'm curious as to your take on the Alignment by RAW and my points on it in the spoiler I left. By those descriptions, Cedric doesn't seem Lawful to me. What is your take on what I wrote? As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6042043, member: 6668292"] In that situation, resign. If they don't let you, we're getting close to a type of tyrannical government again. I wasn't trying to say that the Vow made you a Saint, I was just speaking of ways to be Extra Good, since you asked how it would be possible. I referenced your Vows (from the Book of Exalted Deeds). As a template from the book, I'm sure it talks about what it means to be a Saint. I'm sure it's different from the Paladin. It might be compatible, it might not. I'd need to read it to be able to describe the difference. But when we're talking about how to be a more "Good" Paladin, I already commented on that. The only explicit reference to the Paladin is "A paladin who has lost her class features due to committing an evil act may have her paladinhood restored to her by this spell." It does not mention the Code. The spell does say "When cast for the benefit of a creature whose guilt was the result of deliberate acts, the cost to you is 500 XP per casting (see above)." However, we don't know if that's referencing Paladins, or if it's referencing things in general in a sort of blanket statement (which is what I suspect). For example, Clerics have a lot of ways to lose their powers, depending on the deity they worship. If they lose their powers (even unintentionally), or the Paladin loses his powers (by unintentionally committing an Evil act... which seems hard to do), then they can be restored at an XP cost. However, it doesn't talk about the Code at all. It talks about committing an Evil act. So, the clause at the end (about the XP cost) could apply to Paladins, but it may not apply to the Code whatsoever; it may only apply to accidental acts of Evil (if that's possible). I'd consider it not respecting legitimate authority if a Paladin disrespecting any messenger from the church, a legitimate lord he served, etc. Disrespecting the messenger is disrespecting the authority they represent. But again, it's not laid out in RAW, and so it's my take on it. I'm curious as to your take on the Alignment by RAW and my points on it in the spoiler I left. By those descriptions, Cedric doesn't seem Lawful to me. What is your take on what I wrote? As always, play what you like :) [/QUOTE]
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Would you allow this paladin in your game? (new fiction added 11/11/08)
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