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General Tabletop Discussion
*Pathfinder & Starfinder
Would you allow this paladin in your game? (new fiction added 11/11/08)
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<blockquote data-quote="pemerton" data-source="post: 6042127" data-attributes="member: 42582"><p>My approach would be a bit different. I would be happy for a player to play this PC as a paladin, but not within a traditional D&D framework. For example, this PC is (in my view) not viable within the approach of a GM-policed code that determines whether or not the paladin PC gets to remain a mechanically viable PC.</p><p></p><p>As you indicate, I would expect the issue of "redemption or fall" to be a major focus of the play of this PC.</p><p></p><p>As a side-note, Burning Wheel has the "Lost Faith" trait for this sort of character, as well as mechanical support for regaining your faith during play. While faith has been lost, it can't be called upon in the game (which is roughly analogous to losing your divine abilities in D&D). In Burning Wheel this is not such a purge, however, due to features both of its PC build and advancement mechanics, and its approach to resolution and adjudication.</p><p></p><p>Whereas in D&D, for a paladin to lose his/her abilities is just to take a huge bath and become, effectively, a mechanically unviable character.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6042127, member: 42582"] My approach would be a bit different. I would be happy for a player to play this PC as a paladin, but not within a traditional D&D framework. For example, this PC is (in my view) not viable within the approach of a GM-policed code that determines whether or not the paladin PC gets to remain a mechanically viable PC. As you indicate, I would expect the issue of "redemption or fall" to be a major focus of the play of this PC. As a side-note, Burning Wheel has the "Lost Faith" trait for this sort of character, as well as mechanical support for regaining your faith during play. While faith has been lost, it can't be called upon in the game (which is roughly analogous to losing your divine abilities in D&D). In Burning Wheel this is not such a purge, however, due to features both of its PC build and advancement mechanics, and its approach to resolution and adjudication. Whereas in D&D, for a paladin to lose his/her abilities is just to take a huge bath and become, effectively, a mechanically unviable character. [/QUOTE]
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Would you allow this paladin in your game? (new fiction added 11/11/08)
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