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Would you be interested in a 3e / 4e hybrid (evolution)?
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<blockquote data-quote="KahnyaGnorc" data-source="post: 5436644" data-attributes="member: 100584"><p>Yeah, sorry, I play MMOs, so I often use its terminology without realizing those I am communicating with may not understand them. As others have pointed out, it is just when the best, and often the only, attack to take is just "I attack."</p><p></p><p></p><p></p><p>I did not even KNOW people preferred those mechanics. Since 4e changed so much from previous editions (many of which seem to be solely for the sake of change), it is difficult to know which aspects of 3.x people prefer over 4e.</p><p></p><p>The way I see it, there are 3 ways to make a hybrid version of sorts: (1) add 4e elements to a 3.x core, (2) add 3.x elements to a 4e core, or (3) make a whole new system with elements from both. I just suggested number 2, as it seems to me to be the most likely route WotC would take if they did something like this. Yes, it is a route that I would like. Number 3 would essentially be 5e and is rife with the most ptifalls. It could be awesome; it could crash and burn. Likely, it will do both. I would like to see a number 1, as that would be interesting (and likely fun to play).</p><p></p><p>I wasn't trying to impose a "my way or the highway" viewpoint with my comments, which appears to be the way you read them. If there was a way to put out 3.x and 4e mechanics out like in a cafeteria and allow DMs to pick and choose them, however they want, to craft their games, that would be great. I don't think there is, without a LOT of work (basically, making the number 3 above).</p></blockquote><p></p>
[QUOTE="KahnyaGnorc, post: 5436644, member: 100584"] Yeah, sorry, I play MMOs, so I often use its terminology without realizing those I am communicating with may not understand them. As others have pointed out, it is just when the best, and often the only, attack to take is just "I attack." I did not even KNOW people preferred those mechanics. Since 4e changed so much from previous editions (many of which seem to be solely for the sake of change), it is difficult to know which aspects of 3.x people prefer over 4e. The way I see it, there are 3 ways to make a hybrid version of sorts: (1) add 4e elements to a 3.x core, (2) add 3.x elements to a 4e core, or (3) make a whole new system with elements from both. I just suggested number 2, as it seems to me to be the most likely route WotC would take if they did something like this. Yes, it is a route that I would like. Number 3 would essentially be 5e and is rife with the most ptifalls. It could be awesome; it could crash and burn. Likely, it will do both. I would like to see a number 1, as that would be interesting (and likely fun to play). I wasn't trying to impose a "my way or the highway" viewpoint with my comments, which appears to be the way you read them. If there was a way to put out 3.x and 4e mechanics out like in a cafeteria and allow DMs to pick and choose them, however they want, to craft their games, that would be great. I don't think there is, without a LOT of work (basically, making the number 3 above). [/QUOTE]
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