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Would you be satisifed with d20 as your only RPG? [Ties into RyanD's blog entry.]
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<blockquote data-quote="MoogleEmpMog" data-source="post: 3313386" data-attributes="member: 22882"><p>No.</p><p></p><p>I could get by with d20 Modern, Mutants & Masterminds and one .pdf-only ultralight system (probably FATE or Wushu), though.</p><p></p><p>The first two fall under the d20 envelope and the second two fall outside the scope of Ryan's intention for the d20 system (which, as near as I can tell, was to have one *mainstream* system).</p><p></p><p>I'd feel the loss of the HERO System and Silhouette Core - sort of. SilCore is a dead line anyway, because Dream Pod 9 decided to actually make a living by switching from RPGs to, IIRC, part of the film industry. HERO is the most complete RPG core book ever and requires no expansion. So, both lines going out of production wouldn't really hurt my gaming in any way.</p><p></p><p>I'm not one who thinks d20 doesn't handle certain genres or existing properties; I would prefer a well done d20, HERO or SilCore version of Shadowrun, for example, to what's out there now. CoCd20 is, in my opinion, considerably closer to the feel of Lovecraft's actual stories than BRP CoC. My only knocks on d20 are that the base system is too encumbered with clunky D&Disms like the existing spells (easily enough solved by switching to, say, Modern or Mutants & Masterminds), that it takes a bit too long to prep (not so easily fixed but solvable with True20 or a few other variants) and that it has resisted the introduction of powerful narrative control mechanics like Drama Points or Patience (and those are some of the easiest mechanics to import).</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3313386, member: 22882"] No. I could get by with d20 Modern, Mutants & Masterminds and one .pdf-only ultralight system (probably FATE or Wushu), though. The first two fall under the d20 envelope and the second two fall outside the scope of Ryan's intention for the d20 system (which, as near as I can tell, was to have one *mainstream* system). I'd feel the loss of the HERO System and Silhouette Core - sort of. SilCore is a dead line anyway, because Dream Pod 9 decided to actually make a living by switching from RPGs to, IIRC, part of the film industry. HERO is the most complete RPG core book ever and requires no expansion. So, both lines going out of production wouldn't really hurt my gaming in any way. I'm not one who thinks d20 doesn't handle certain genres or existing properties; I would prefer a well done d20, HERO or SilCore version of Shadowrun, for example, to what's out there now. CoCd20 is, in my opinion, considerably closer to the feel of Lovecraft's actual stories than BRP CoC. My only knocks on d20 are that the base system is too encumbered with clunky D&Disms like the existing spells (easily enough solved by switching to, say, Modern or Mutants & Masterminds), that it takes a bit too long to prep (not so easily fixed but solvable with True20 or a few other variants) and that it has resisted the introduction of powerful narrative control mechanics like Drama Points or Patience (and those are some of the easiest mechanics to import). [/QUOTE]
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Would you be satisifed with d20 as your only RPG? [Ties into RyanD's blog entry.]
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