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Would you be satisifed with d20 as your only RPG? [Ties into RyanD's blog entry.]
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<blockquote data-quote="jcfiala" data-source="post: 3338738" data-attributes="member: 6223"><p>Well, it depends. For instance, when I look at a game that starts out with "Is this a game where the players take the role of individuals, who are expected to work together (or at least as a group), and who will likely become more powerful over time?", as he says, then d20's a good idea for it, at least to start.</p><p></p><p>But there's other options out there. There's games where the characters start out pretty powerful to start with (Feng Shui, Shadow of the Century), games where the characters don't gain a lot of experience over time (Call of Cthulhu), games where the characters don't necessarily work together as a group (Amber), and the like. </p><p></p><p>Another question is support materials. If I've got an idea for running a modern-day zombie adventure, then All Flesh Must Be Eaten springs readily to mind - the entire game is set up to help you run that sort of game out of the box. On the other hand, if I was going to do zombie roleplaying in a D&D style world, then I'm more likely to run D&D than I am Dungeons & Zombies (although d&Z looks like a lovely book).</p><p></p><p>I like D&D an awful lot. But I think roleplaying game systems are tools - you choose the one to fit the game you want to play.</p></blockquote><p></p>
[QUOTE="jcfiala, post: 3338738, member: 6223"] Well, it depends. For instance, when I look at a game that starts out with "Is this a game where the players take the role of individuals, who are expected to work together (or at least as a group), and who will likely become more powerful over time?", as he says, then d20's a good idea for it, at least to start. But there's other options out there. There's games where the characters start out pretty powerful to start with (Feng Shui, Shadow of the Century), games where the characters don't gain a lot of experience over time (Call of Cthulhu), games where the characters don't necessarily work together as a group (Amber), and the like. Another question is support materials. If I've got an idea for running a modern-day zombie adventure, then All Flesh Must Be Eaten springs readily to mind - the entire game is set up to help you run that sort of game out of the box. On the other hand, if I was going to do zombie roleplaying in a D&D style world, then I'm more likely to run D&D than I am Dungeons & Zombies (although d&Z looks like a lovely book). I like D&D an awful lot. But I think roleplaying game systems are tools - you choose the one to fit the game you want to play. [/QUOTE]
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Would you be satisifed with d20 as your only RPG? [Ties into RyanD's blog entry.]
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