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<blockquote data-quote="Dausuul" data-source="post: 5269116" data-attributes="member: 58197"><p>I think you might be focusing a bit too much on the content of Frazetta's work rather than style and technique. (Everything I'm about to say could also be applied to other Frazetta-style artists, but I'll stick with Frank for simplicity.) The reason Frazetta's stuff is so evocative is his mastery of anatomy, realistic portrayal of the human form, and focus on that form rather than elaborate gewgaws.</p><p></p><p>Fantasy artists tend to portray characters in ridiculously elaborate costumes--even if it reveals a lot of skin, the sheer improbableness and impracticality of the costume distract the viewer from the person inside it. In the last decade or two, I have also noticed a tendency to make characters look more and more like CGI creations. They're cartoonishly smooth, brightly colored and brightly lit, and shiny clean.</p><p></p><p>Frazetta was far more interested in the human form than the stuff covering it. His characters mostly wear simple, minimal costumes. One gets the feeling that he would have preferred to make them all nude and only added bits of cloth as a concession to society's collective hangups. Furthermore, the characters are at the center of every scene. Frazetta's backgrounds stay very much in the background; it's the people he wants to show you, not the scenery. Finally, everything is portrayed with great realism, suggesting a world of dirt and sweat and blood.</p><p></p><p>All of this means that Frazetta's work seems more erotic than most fantasy art, even if the amount of skin on display is the same. No matter how much is revealed, a WoW-style character is always going to look like CGI, but a Frazetta character looks like a real person; and since the scene is designed to focus your eye on that character and nothing else, your reaction is bound to be stronger.</p><p></p><p>Perhaps it's that realistic, character-centered art style you're looking for, not nudity per se.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5269116, member: 58197"] I think you might be focusing a bit too much on the content of Frazetta's work rather than style and technique. (Everything I'm about to say could also be applied to other Frazetta-style artists, but I'll stick with Frank for simplicity.) The reason Frazetta's stuff is so evocative is his mastery of anatomy, realistic portrayal of the human form, and focus on that form rather than elaborate gewgaws. Fantasy artists tend to portray characters in ridiculously elaborate costumes--even if it reveals a lot of skin, the sheer improbableness and impracticality of the costume distract the viewer from the person inside it. In the last decade or two, I have also noticed a tendency to make characters look more and more like CGI creations. They're cartoonishly smooth, brightly colored and brightly lit, and shiny clean. Frazetta was far more interested in the human form than the stuff covering it. His characters mostly wear simple, minimal costumes. One gets the feeling that he would have preferred to make them all nude and only added bits of cloth as a concession to society's collective hangups. Furthermore, the characters are at the center of every scene. Frazetta's backgrounds stay very much in the background; it's the people he wants to show you, not the scenery. Finally, everything is portrayed with great realism, suggesting a world of dirt and sweat and blood. All of this means that Frazetta's work seems more erotic than most fantasy art, even if the amount of skin on display is the same. No matter how much is revealed, a WoW-style character is always going to look like CGI, but a Frazetta character looks like a real person; and since the scene is designed to focus your eye on that character and nothing else, your reaction is bound to be stronger. Perhaps it's that realistic, character-centered art style you're looking for, not nudity per se. [/QUOTE]
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