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Would you buy a super module for levels 1-20??
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<blockquote data-quote="MarauderX" data-source="post: 748909" data-attributes="member: 9990"><p>Well, WAY back in the Basic D&D days, I ran Night's Dark Terror with characters starting at 1st level and they ended at 8th-10th at the end. It was one long journey over a year, but it worked out very well. The module had great settings and details and although the party strayed from the somewhat linear path the adventures were placed in it was easy to get them back into it with a few cues. </p><p></p><p>I think a Mega module/campaign would have to include several off shoot mini-adventures in case the PCs want to go exploring in different directions and need clues to keep the plots alive. Also the effects of what the party has been doing needs to be evident almost everywhere they go - for example at high level if they have been framed, entire villages might flee from them. </p><p></p><p>I would look at it as one of the 'never-ending adventure' books that have a bunch of different endings and possibilities for rewards, and one party cannot do everything to achieve all the best consequences.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 748909, member: 9990"] Well, WAY back in the Basic D&D days, I ran Night's Dark Terror with characters starting at 1st level and they ended at 8th-10th at the end. It was one long journey over a year, but it worked out very well. The module had great settings and details and although the party strayed from the somewhat linear path the adventures were placed in it was easy to get them back into it with a few cues. I think a Mega module/campaign would have to include several off shoot mini-adventures in case the PCs want to go exploring in different directions and need clues to keep the plots alive. Also the effects of what the party has been doing needs to be evident almost everywhere they go - for example at high level if they have been framed, entire villages might flee from them. I would look at it as one of the 'never-ending adventure' books that have a bunch of different endings and possibilities for rewards, and one party cannot do everything to achieve all the best consequences. [/QUOTE]
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Would you buy a super module for levels 1-20??
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