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Would you buy "d20 Future"
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<blockquote data-quote="denzoner" data-source="post: 190100" data-attributes="member: 2163"><p><strong>now I'm confused...</strong></p><p></p><p>I was thinking that D20 Modern was going to be the Core Rules for all types of Modern adventures.</p><p></p><p>The first Supplement for D20 Modern was going to be Shadow Chasers Campaign Setting (WotC's take on the World of Darkness). Then there was going to be the Gamma World Campaign Setting (post holocaust, i might have made this up). Then I was hoping that WotC was going to re-visit all the other TSR trademarks with more Campaign settings, such as BootHill and Top Secret (SI), and maybe even Star Frontiers.</p><p></p><p>This is how I'd like WotC to handle the D20 Modern Supplements and Campaign settings. It'll keep the books cheaper and they'll come out faster. (They wouldn't have to keep rewriting classes,races & combat rules over and over)</p><p></p><p>Also, since it's been reported that D20 Modern will be Open Source, we'll see other Classic companies come out with their own Campaign Settings, like (hopefully) Dreampod will release Cyberpunk Campaign Setting for D20 Modern, West End Games will release Paranoia Campaign Setting for D20 Modern, etc. We can only hope.</p><p></p><p>Of course Star Wars and CoC will always be exceptions because of their trademarks and marketability.</p><p></p><p>D20 is the Current State of RPGs, we need to look at it like a car's gasoline engine, innovation is fine but the tried & tested Internal Combustion engine works so well, why bother changing it. It allows for more time for developers to come up with the important stuff like cool stereo systems, hi-tech interiors, comfy-chairs and safety devices. In the case of RPGs, the writers have more time to come up with better adventures and settings and allows the GM's more time to develop their campaigns instead of learning a completely new RPG system just to change time periods or genres. </p><p></p><p>and I'm not opposed tweaking and customizing! Back to the car analogy, tweaking and custom jobs make it Fun and Personal.</p><p></p><p>Who knows what future our beloved RPGs will have. I doubt we'll be seeing D&D Campaign Setting for Advanced G.U.R.P.S. (or some other New Trendy RPG System) but you never know! (and SJ is a genius)</p><p></p><p>...</p></blockquote><p></p>
[QUOTE="denzoner, post: 190100, member: 2163"] [b]now I'm confused...[/b] I was thinking that D20 Modern was going to be the Core Rules for all types of Modern adventures. The first Supplement for D20 Modern was going to be Shadow Chasers Campaign Setting (WotC's take on the World of Darkness). Then there was going to be the Gamma World Campaign Setting (post holocaust, i might have made this up). Then I was hoping that WotC was going to re-visit all the other TSR trademarks with more Campaign settings, such as BootHill and Top Secret (SI), and maybe even Star Frontiers. This is how I'd like WotC to handle the D20 Modern Supplements and Campaign settings. It'll keep the books cheaper and they'll come out faster. (They wouldn't have to keep rewriting classes,races & combat rules over and over) Also, since it's been reported that D20 Modern will be Open Source, we'll see other Classic companies come out with their own Campaign Settings, like (hopefully) Dreampod will release Cyberpunk Campaign Setting for D20 Modern, West End Games will release Paranoia Campaign Setting for D20 Modern, etc. We can only hope. Of course Star Wars and CoC will always be exceptions because of their trademarks and marketability. D20 is the Current State of RPGs, we need to look at it like a car's gasoline engine, innovation is fine but the tried & tested Internal Combustion engine works so well, why bother changing it. It allows for more time for developers to come up with the important stuff like cool stereo systems, hi-tech interiors, comfy-chairs and safety devices. In the case of RPGs, the writers have more time to come up with better adventures and settings and allows the GM's more time to develop their campaigns instead of learning a completely new RPG system just to change time periods or genres. and I'm not opposed tweaking and customizing! Back to the car analogy, tweaking and custom jobs make it Fun and Personal. Who knows what future our beloved RPGs will have. I doubt we'll be seeing D&D Campaign Setting for Advanced G.U.R.P.S. (or some other New Trendy RPG System) but you never know! (and SJ is a genius) ... [/QUOTE]
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