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General Tabletop Discussion
*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6572671" data-attributes="member: 6787650"><p>It's more short-term disruptive, yes. But the long-term repercussions are less. Either is to be avoided if possible, but fudging can destroy enjoyment of a whole campaign (even the scenes where you didn't actually fudge) and not just a scene. Depends on the player of course, but right now I'm strongly considering quitting a campaign because the evil archlich who casts 10th level spells and destroys armies of high-level characters went up against a lone PC, played stupidly, and then died in a fistfight, showing only a fraction of the power he had against the party united. I'll give the DM a chance to show cohesion (maybe the treasure we walked off with is his phylactery and it was all a setup), but if the lich really "died" that easily, I suspect fudging (a.k.a. Heisenfoes), and that ruins enjoyment. We'll see though.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6572671, member: 6787650"] It's more short-term disruptive, yes. But the long-term repercussions are less. Either is to be avoided if possible, but fudging can destroy enjoyment of a whole campaign (even the scenes where you didn't actually fudge) and not just a scene. Depends on the player of course, but right now I'm strongly considering quitting a campaign because the evil archlich who casts 10th level spells and destroys armies of high-level characters went up against a lone PC, played stupidly, and then died in a fistfight, showing only a fraction of the power he had against the party united. I'll give the DM a chance to show cohesion (maybe the treasure we walked off with is his phylactery and it was all a setup), but if the lich really "died" that easily, I suspect fudging (a.k.a. Heisenfoes), and that ruins enjoyment. We'll see though. [/QUOTE]
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Community
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*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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