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Would you change a monster's hit points mid-fight?
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<blockquote data-quote="Celtavian" data-source="post: 6576426" data-attributes="member: 5834"><p>Why not? Do characters lose in stories? This is a role-playing game. Part of developing a character is learning to occasionally retreat or accepting loss. How can I have them escape from prison or build up the drama of defeating a BBEG if the party never loses to the BBEG? I've designed plenty of adventures where the party initially loses and has to retreat. When they win, they feel like they really accomplished something. It's a very fine line to walk. You have to have a party that thinks of their characters as real and wants them to survive. It's a blast building up scenarios where the party initially loses, only to triumph later. </p><p></p><p>I had a lot of the party assassinated at one point. They had to recover, find out who did it, and retaliate. Fun campaign.</p><p></p><p>That's one reason I miss hero points. Hero points allowed you to do manage encounters such as a successful assassination attempt against a PC without ending the campaign. I'm probably going to need to bring some semblance of hero points back into 5E to be able to create such encounters again.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6576426, member: 5834"] Why not? Do characters lose in stories? This is a role-playing game. Part of developing a character is learning to occasionally retreat or accepting loss. How can I have them escape from prison or build up the drama of defeating a BBEG if the party never loses to the BBEG? I've designed plenty of adventures where the party initially loses and has to retreat. When they win, they feel like they really accomplished something. It's a very fine line to walk. You have to have a party that thinks of their characters as real and wants them to survive. It's a blast building up scenarios where the party initially loses, only to triumph later. I had a lot of the party assassinated at one point. They had to recover, find out who did it, and retaliate. Fun campaign. That's one reason I miss hero points. Hero points allowed you to do manage encounters such as a successful assassination attempt against a PC without ending the campaign. I'm probably going to need to bring some semblance of hero points back into 5E to be able to create such encounters again. [/QUOTE]
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Would you change a monster's hit points mid-fight?
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