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General Tabletop Discussion
*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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<blockquote data-quote="Celtavian" data-source="post: 6584609" data-attributes="member: 5834"><p>I know how I feel as a DM when I feel a player is cheating on rolls. I would hate to make a player feel the same way about me.</p><p></p><p>What if a player were making up his rolls as he felt appropriate to the adventure? Should the DM and other players tolerate that? The player is rolling behind his hand and happens to get 20s whenever he needs one. </p><p></p><p>I played with a few players like that. No one trusted them and gave them a hard time. It made quite a few players not want to play with those players. One was a guy that would roll behind his hand and say, "Got It', meaning he hit, in nearly every critical situation. It grew tiresome.</p><p></p><p>If the players don't get to make up rolls to suit their view of how things should go, why should I as a DM? That's cheese to me. I'm sure a player would love to give himself more hit points when he needs to keep standing to save his friends or fudge a roll to win a battle that looks like it is going bad. I don't allow it as a DM. I feel what's the point of playing a game with dice if you're not going to use the result good or bad. I have the same philosophy when it comes to modifying hit points or other factors on the fly.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6584609, member: 5834"] I know how I feel as a DM when I feel a player is cheating on rolls. I would hate to make a player feel the same way about me. What if a player were making up his rolls as he felt appropriate to the adventure? Should the DM and other players tolerate that? The player is rolling behind his hand and happens to get 20s whenever he needs one. I played with a few players like that. No one trusted them and gave them a hard time. It made quite a few players not want to play with those players. One was a guy that would roll behind his hand and say, "Got It', meaning he hit, in nearly every critical situation. It grew tiresome. If the players don't get to make up rolls to suit their view of how things should go, why should I as a DM? That's cheese to me. I'm sure a player would love to give himself more hit points when he needs to keep standing to save his friends or fudge a roll to win a battle that looks like it is going bad. I don't allow it as a DM. I feel what's the point of playing a game with dice if you're not going to use the result good or bad. I have the same philosophy when it comes to modifying hit points or other factors on the fly. [/QUOTE]
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Would you change a monster's hit points mid-fight?
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