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General Tabletop Discussion
*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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<blockquote data-quote="pemerton" data-source="post: 6589175" data-attributes="member: 42582"><p>Luke Crane didn't say that fudging would take away the sense of accomplishment. He is not making a claim about human psychology.</p><p></p><p>He said he would take away "all that" ie the foundations for the sense of accomplishment: the "hell and death" that they went through "to survive long enough to level", "their own stories about how certain scenarios played out", the "clever strategems" that they developed "to solve the puzzles and defeat the opposition."</p><p></p><p>He is making a claim about values and the point of playing.</p><p></p><p>Some friendships will survive minor acts of betrayal. This is a fact about human psychology. (And I know it to be true from my own experiences.) That doesn't mean that minor acts of betrayal are consistent with the point and values of friendship. They are at odds with it! Luke Crane is making the corresponding point about his play of Moldvay Basic: that when the point of the game is <em>to go through hell and death and survive long enough to level</em>, is <em>to develop your own clever strategems</em>, and is thereby <em>to create your own stories about how certain scenarios played out</em>, GM fudging is directly and fundamentally at odds with that point.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6589175, member: 42582"] Luke Crane didn't say that fudging would take away the sense of accomplishment. He is not making a claim about human psychology. He said he would take away "all that" ie the foundations for the sense of accomplishment: the "hell and death" that they went through "to survive long enough to level", "their own stories about how certain scenarios played out", the "clever strategems" that they developed "to solve the puzzles and defeat the opposition." He is making a claim about values and the point of playing. Some friendships will survive minor acts of betrayal. This is a fact about human psychology. (And I know it to be true from my own experiences.) That doesn't mean that minor acts of betrayal are consistent with the point and values of friendship. They are at odds with it! Luke Crane is making the corresponding point about his play of Moldvay Basic: that when the point of the game is [I]to go through hell and death and survive long enough to level[/I], is [I]to develop your own clever strategems[/I], and is thereby [i]to create your own stories about how certain scenarios played out[/i], GM fudging is directly and fundamentally at odds with that point. [/QUOTE]
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Would you change a monster's hit points mid-fight?
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