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General Tabletop Discussion
*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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<blockquote data-quote="billd91" data-source="post: 6589724" data-attributes="member: 3400"><p>I think this just illustrates we have different game-fairness standards. I won't deny a PC save in pretty much any case - nor fudge it into failure. PCs get to do whatever they can do so save their bacon, even if it seems improbable (though I might have imposed a +2 to the DC for unfavorable conditions). That last ditch desperate defense is <strong>theirs</strong> and I'm not going to deny it, particularly when the situations in which they would be denied them are strictly under my control. That's one of their checks on me and my DMing powers. </p><p></p><p>But even so, when I make any edits to the game, they're on elements on my side of the screen - including my die rolls - not the players' side. Everyone on the "fudging is cheating" side seems to think that DMs who have no problem with fudging have no standards or limits. In general, I'd say we do. If I set a save DC and the PC's save makes the DC, then he saves. I won't fudge that. But if I do hit a PC with an unusually high spike of damage and it looks like that will disrupt the game more than I want it to, I'll reduce it - probably by leaving off part of a modifier as with a high strength crit I inflicted in one game. Of the literally hundreds of possible random outcomes, I probably shaved off a few dozen. I don't know how I live with myself - except that I don't buy into the idea that fudging dice is cheating any more than adjudicating anything else in D&D.</p></blockquote><p></p>
[QUOTE="billd91, post: 6589724, member: 3400"] I think this just illustrates we have different game-fairness standards. I won't deny a PC save in pretty much any case - nor fudge it into failure. PCs get to do whatever they can do so save their bacon, even if it seems improbable (though I might have imposed a +2 to the DC for unfavorable conditions). That last ditch desperate defense is [b]theirs[/b] and I'm not going to deny it, particularly when the situations in which they would be denied them are strictly under my control. That's one of their checks on me and my DMing powers. But even so, when I make any edits to the game, they're on elements on my side of the screen - including my die rolls - not the players' side. Everyone on the "fudging is cheating" side seems to think that DMs who have no problem with fudging have no standards or limits. In general, I'd say we do. If I set a save DC and the PC's save makes the DC, then he saves. I won't fudge that. But if I do hit a PC with an unusually high spike of damage and it looks like that will disrupt the game more than I want it to, I'll reduce it - probably by leaving off part of a modifier as with a high strength crit I inflicted in one game. Of the literally hundreds of possible random outcomes, I probably shaved off a few dozen. I don't know how I live with myself - except that I don't buy into the idea that fudging dice is cheating any more than adjudicating anything else in D&D. [/QUOTE]
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Would you change a monster's hit points mid-fight?
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